![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FGatherShadowPrimitivesPrepareTask, including all inherited members.
| AddSubTask(FScenePrimitiveOctree::FNodeIndex NodeIndex, int32 StartPrimitiveIndex, int32 NumPrimitives) | FGatherShadowPrimitivesPrepareTask | inline |
| AnyThreadTask() | FGatherShadowPrimitivesPrepareTask | inline |
| DoTask(ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent) | FGatherShadowPrimitivesPrepareTask | inline |
| FGatherShadowPrimitivesPrepareTask(FDynamicShadowsTaskData &InTaskData) | FGatherShadowPrimitivesPrepareTask | inline |
| GetDesiredThread() | FGatherShadowPrimitivesPrepareTask | inlinestatic |
| GetStatId() | FGatherShadowPrimitivesPrepareTask | inlinestatic |
| GetSubsequentsMode() | FGatherShadowPrimitivesPrepareTask | inlinestatic |
| TaskData | FGatherShadowPrimitivesPrepareTask |