![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FGeometry, including all inherited members.
| AbsolutePosition | FGeometry | |
| AbsoluteToLocal(UE::Slate::FDeprecateVector2DParameter AbsoluteCoordinate) const | FGeometry | inline |
| AppendTransform(const FSlateLayoutTransform &LayoutTransform) | FGeometry | inline |
| FGeometry() | FGeometry | |
| FGeometry(const FGeometry &RHS)=default | FGeometry | |
| FGeometry(const UE::Slate::FDeprecateVector2DParameter &OffsetFromParent, const UE::Slate::FDeprecateVector2DParameter &ParentAbsolutePosition, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, float InScale) | FGeometry | inline |
| GetAbsolutePosition() const | FGeometry | inline |
| GetAbsolutePositionAtCoordinates(const UE::Slate::FDeprecateVector2DParameter &NormalCoordinates) const | FGeometry | inline |
| GetAbsoluteSize() const | FGeometry | inline |
| GetAccumulatedLayoutTransform() const | FGeometry | inline |
| GetAccumulatedRenderTransform() const | FGeometry | inline |
| GetDrawSize() const | FGeometry | inline |
| GetLayoutBoundingRect() const | FGeometry | inline |
| GetLayoutBoundingRect(const FMargin &LocalSpaceExtendBy) const | FGeometry | inline |
| GetLayoutBoundingRect(const FSlateRect &LocalSpaceRect) const | FGeometry | inline |
| GetLocalPositionAtCoordinates(const UE::Slate::FDeprecateVector2DParameter &NormalCoordinates) const | FGeometry | inline |
| GetLocalSize() const | FGeometry | inline |
| GetRenderBoundingRect() const | FGeometry | inline |
| GetRenderBoundingRect(const FMargin &LocalSpaceExtendBy) const | FGeometry | inline |
| GetRenderBoundingRect(const FSlateRect &LocalSpaceRect) const | FGeometry | inline |
| HasRenderTransform() const | FGeometry | inline |
| IsUnderLocation(const UE::Slate::FDeprecateVector2DParameter &AbsoluteCoordinate) const | FGeometry | inline |
| LocalToAbsolute(UE::Slate::FDeprecateVector2DParameter LocalCoordinate) const | FGeometry | inline |
| LocalToRoundedLocal(UE::Slate::FDeprecateVector2DParameter LocalCoordinate) const | FGeometry | inline |
| MakeChild(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform, const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot) const | FGeometry | inline |
| MakeChild(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform) const | FGeometry | inline |
| MakeChild(const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot=FVector2f(0.5f, 0.5f)) const | FGeometry | inline |
| MakeChild(const TSharedRef< SWidget > &ChildWidget, const FLayoutGeometry &LayoutGeometry) const | FGeometry | inline |
| MakeChild(const TSharedRef< SWidget > &ChildWidget, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform) const | FGeometry | inline |
| MakeChild(const TSharedRef< SWidget > &ChildWidget, const UE::Slate::FDeprecateVector2DParameter &ChildOffset, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, float ChildScale=1.0f) const | FGeometry | inline |
| MakeRoot(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform) | FGeometry | inlinestatic |
| MakeRoot(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform, const FSlateRenderTransform &RenderTransform) | FGeometry | inlinestatic |
| operator!=(const FGeometry &Other) const | FGeometry | inline |
| operator=(const FGeometry &RHS) | FGeometry | |
| operator==(const FGeometry &Other) const | FGeometry | inline |
| Position | FGeometry | |
| Scale | FGeometry | |
| Size | FGeometry | |
| ToInflatedPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InflateAmount) const | FGeometry | inline |
| ToOffsetPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &LocalOffset) const | FGeometry | inline |
| ToPaintGeometry() const | FGeometry | inline |
| ToPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &InLayoutTransform) const | FGeometry | inline |
| ToPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &InLayoutTransform, const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot=FVector2f(0.5f, 0.5f)) const | FGeometry | inline |
| ToPaintGeometry(const FSlateLayoutTransform &LayoutTransform) const | FGeometry | inline |
| ToString() const | FGeometry |