UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometry Member List

This is the complete list of members for FGeometry, including all inherited members.

AbsolutePositionFGeometry
AbsoluteToLocal(UE::Slate::FDeprecateVector2DParameter AbsoluteCoordinate) constFGeometryinline
AppendTransform(const FSlateLayoutTransform &LayoutTransform)FGeometryinline
FGeometry()FGeometry
FGeometry(const FGeometry &RHS)=defaultFGeometry
FGeometry(const UE::Slate::FDeprecateVector2DParameter &OffsetFromParent, const UE::Slate::FDeprecateVector2DParameter &ParentAbsolutePosition, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, float InScale)FGeometryinline
GetAbsolutePosition() constFGeometryinline
GetAbsolutePositionAtCoordinates(const UE::Slate::FDeprecateVector2DParameter &NormalCoordinates) constFGeometryinline
GetAbsoluteSize() constFGeometryinline
GetAccumulatedLayoutTransform() constFGeometryinline
GetAccumulatedRenderTransform() constFGeometryinline
GetDrawSize() constFGeometryinline
GetLayoutBoundingRect() constFGeometryinline
GetLayoutBoundingRect(const FMargin &LocalSpaceExtendBy) constFGeometryinline
GetLayoutBoundingRect(const FSlateRect &LocalSpaceRect) constFGeometryinline
GetLocalPositionAtCoordinates(const UE::Slate::FDeprecateVector2DParameter &NormalCoordinates) constFGeometryinline
GetLocalSize() constFGeometryinline
GetRenderBoundingRect() constFGeometryinline
GetRenderBoundingRect(const FMargin &LocalSpaceExtendBy) constFGeometryinline
GetRenderBoundingRect(const FSlateRect &LocalSpaceRect) constFGeometryinline
HasRenderTransform() constFGeometryinline
IsUnderLocation(const UE::Slate::FDeprecateVector2DParameter &AbsoluteCoordinate) constFGeometryinline
LocalToAbsolute(UE::Slate::FDeprecateVector2DParameter LocalCoordinate) constFGeometryinline
LocalToRoundedLocal(UE::Slate::FDeprecateVector2DParameter LocalCoordinate) constFGeometryinline
MakeChild(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform, const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot) constFGeometryinline
MakeChild(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform) constFGeometryinline
MakeChild(const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot=FVector2f(0.5f, 0.5f)) constFGeometryinline
MakeChild(const TSharedRef< SWidget > &ChildWidget, const FLayoutGeometry &LayoutGeometry) constFGeometryinline
MakeChild(const TSharedRef< SWidget > &ChildWidget, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform) constFGeometryinline
MakeChild(const TSharedRef< SWidget > &ChildWidget, const UE::Slate::FDeprecateVector2DParameter &ChildOffset, const UE::Slate::FDeprecateVector2DParameter &InLocalSize, float ChildScale=1.0f) constFGeometryinline
MakeRoot(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform)FGeometryinlinestatic
MakeRoot(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &LayoutTransform, const FSlateRenderTransform &RenderTransform)FGeometryinlinestatic
operator!=(const FGeometry &Other) constFGeometryinline
operator=(const FGeometry &RHS)FGeometry
operator==(const FGeometry &Other) constFGeometryinline
PositionFGeometry
ScaleFGeometry
SizeFGeometry
ToInflatedPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InflateAmount) constFGeometryinline
ToOffsetPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &LocalOffset) constFGeometryinline
ToPaintGeometry() constFGeometryinline
ToPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &InLayoutTransform) constFGeometryinline
ToPaintGeometry(const UE::Slate::FDeprecateVector2DParameter &InLocalSize, const FSlateLayoutTransform &InLayoutTransform, const FSlateRenderTransform &RenderTransform, const UE::Slate::FDeprecateVector2DParameter &RenderTransformPivot=FVector2f(0.5f, 0.5f)) constFGeometryinline
ToPaintGeometry(const FSlateLayoutTransform &LayoutTransform) constFGeometryinline
ToString() constFGeometry