![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FGeometryCollectionMeshGroup, including all inherited members.
| AddMesh(const FGeometryCollectionStaticMeshInstance &MeshInstance, int32 InstanceCount, const FGeometryCollectionMeshInfo &ISMInstanceInfo, TArrayView< const float > CustomDataFloats) | FGeometryCollectionMeshGroup | |
| bAllowPerInstanceRemoval | FGeometryCollectionMeshGroup | |
| BatchUpdateInstanceCustomData(FGeometryCollectionISMPool &ISMPool, int32 CustomFloatIndex, float CustomFloatValue) | FGeometryCollectionMeshGroup | |
| BatchUpdateInstancesTransforms(FGeometryCollectionISMPool &ISMPool, FMeshId MeshId, int32 StartInstanceIndex, TArrayView< const FTransform > NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) | FGeometryCollectionMeshGroup | |
| FMeshId typedef | FGeometryCollectionMeshGroup | |
| MeshInfos | FGeometryCollectionMeshGroup | |
| RemoveAllMeshes(FGeometryCollectionISMPool &ISMPool) | FGeometryCollectionMeshGroup |