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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FISMPool, including all inherited members.
| AddInstancesToISM(UISMPoolComponent *OwningComponent, const FISMPoolStaticMeshInstance &MeshInstance, int32 InstanceCount, TArrayView< const float > CustomDataFloats) | FISMPool | |
| BatchUpdateInstanceCustomData(FISMPoolMeshInfo const &MeshInfo, int32 CustomFloatIndex, float CustomFloatValue) | FISMPool | |
| BatchUpdateInstancesTransforms(FISMPoolMeshInfo &MeshInfo, int32 StartInstanceIndex, TArrayView< const FTransform > NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport, bool bAllowPerInstanceRemoval) | FISMPool | |
| bCachedKeepAlive | FISMPool | |
| bCachedRecycle | FISMPool | |
| bDisableBoundsAndTransformUpdate | FISMPool | |
| Clear() | FISMPool | |
| FISMIndex typedef | FISMPool | |
| FISMPool() | FISMPool | |
| FreeList | FISMPool | |
| FreeListISM | FISMPool | |
| GetOrAddISM(UISMPoolComponent *OwningComponent, const FISMPoolStaticMeshInstance &MeshInstance, bool &bOutISMCreated) | FISMPool | |
| ISMs | FISMPool | |
| MeshToISMIndex | FISMPool | |
| PrellocationQueue | FISMPool | |
| ProcessPreallocationRequests(UISMPoolComponent *OwningComponent, int32 MaxPreallocations) | FISMPool | |
| RemoveInstancesFromISM(const FISMPoolMeshInfo &MeshInfo) | FISMPool | |
| RemoveISM(FISMIndex ISMIndex, bool bKeepAlive, bool bRecycle) | FISMPool | |
| RequestPreallocateMeshInstance(const FISMPoolStaticMeshInstance &MeshInstances) | FISMPool | |
| Tick(UISMPoolComponent *OwningComponent) | FISMPool | |
| UpdateAbsoluteTransforms(const FTransform &BaseTransform, EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport) | FISMPool |