UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FISMPool Member List

This is the complete list of members for FISMPool, including all inherited members.

AddInstancesToISM(UISMPoolComponent *OwningComponent, const FISMPoolStaticMeshInstance &MeshInstance, int32 InstanceCount, TArrayView< const float > CustomDataFloats)FISMPool
BatchUpdateInstanceCustomData(FISMPoolMeshInfo const &MeshInfo, int32 CustomFloatIndex, float CustomFloatValue)FISMPool
BatchUpdateInstancesTransforms(FISMPoolMeshInfo &MeshInfo, int32 StartInstanceIndex, TArrayView< const FTransform > NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport, bool bAllowPerInstanceRemoval)FISMPool
bCachedKeepAliveFISMPool
bCachedRecycleFISMPool
bDisableBoundsAndTransformUpdateFISMPool
Clear()FISMPool
FISMIndex typedefFISMPool
FISMPool()FISMPool
FreeListFISMPool
FreeListISMFISMPool
GetOrAddISM(UISMPoolComponent *OwningComponent, const FISMPoolStaticMeshInstance &MeshInstance, bool &bOutISMCreated)FISMPool
ISMsFISMPool
MeshToISMIndexFISMPool
PrellocationQueueFISMPool
ProcessPreallocationRequests(UISMPoolComponent *OwningComponent, int32 MaxPreallocations)FISMPool
RemoveInstancesFromISM(const FISMPoolMeshInfo &MeshInfo)FISMPool
RemoveISM(FISMIndex ISMIndex, bool bKeepAlive, bool bRecycle)FISMPool
RequestPreallocateMeshInstance(const FISMPoolStaticMeshInstance &MeshInstances)FISMPool
Tick(UISMPoolComponent *OwningComponent)FISMPool
UpdateAbsoluteTransforms(const FTransform &BaseTransform, EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport)FISMPool