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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FInputModeGameAndUI, including all inherited members.
| ApplyInputMode(FReply &SlateOperations, class UGameViewportClient &GameViewportClient) const override | FInputModeGameAndUI | protectedvirtual |
| bHideCursorDuringCapture | FInputModeGameAndUI | protected |
| FInputModeGameAndUI() | FInputModeGameAndUI | |
| MouseLockMode | FInputModeGameAndUI | protected |
| SetFocusAndLocking(FReply &SlateOperations, TSharedPtr< class SWidget > InWidgetToFocus, bool bLockMouseToViewport, TSharedRef< class SViewport > InViewportWidget) const | FInputModeDataBase | protected |
| SetHideCursorDuringCapture(bool InHideCursorDuringCapture) | FInputModeGameAndUI | inline |
| SetLockMouseToViewportBehavior(EMouseLockMode InMouseLockMode) | FInputModeGameAndUI | inline |
| SetWidgetToFocus(TSharedPtr< SWidget > InWidgetToFocus) | FInputModeGameAndUI | inline |
| ShouldFlushInputOnViewportFocus() const override | FInputModeGameAndUI | inlinevirtual |
| WidgetToFocus | FInputModeGameAndUI | protected |
| ~FInputModeDataBase() | FInputModeDataBase | inlineprotectedvirtual |
| ~FInputModeGameAndUI() | FInputModeGameAndUI | virtual |