UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInstancedStruct Member List

This is the complete list of members for FInstancedStruct, including all inherited members.

AddStructReferencedObjects(FReferenceCollector &Collector)FInstancedStruct
DECLARE_DELEGATE_RetVal_ThreeParams(bool, FNetSerializeInstancedStruct, FInstancedStruct &, FArchive &, UPackageMap *)FInstancedStruct
ExportTextItem(FString &ValueStr, FInstancedStruct const &DefaultValue, UObject *Parent, int32 PortFlags, UObject *ExportRootScope) constFInstancedStruct
FindInnerPropertyInstance(FName PropertyName, const FProperty *&OutProp, const void *&OutData) constFInstancedStruct
FInstancedStruct()FInstancedStruct
FInstancedStruct(const UScriptStruct *InScriptStruct)FInstancedStructexplicit
FInstancedStruct(const FConstStructView InOther)FInstancedStructexplicit
FInstancedStruct(const FInstancedStruct &InOther)FInstancedStructinline
FInstancedStruct(FInstancedStruct &&InOther)FInstancedStructinline
FInstancedStruct(const UScriptStruct *InScriptStruct, uint8 *InStructMemory)FInstancedStructinlineprotected
Get() constFInstancedStructinline
GetMemory() constFInstancedStructinline
GetMutable()FInstancedStructinline
GetMutableMemory()FInstancedStructinline
GetMutablePtr()FInstancedStructinline
GetPreloadDependencies(TArray< UObject * > &OutDeps)FInstancedStruct
GetPtr() constFInstancedStructinline
GetScriptStruct() constFInstancedStructinline
Identical(const FInstancedStruct *Other, uint32 PortFlags) constFInstancedStruct
ImportTextItem(const TCHAR *&Buffer, int32 PortFlags, UObject *Parent, FOutputDevice *ErrorText, FArchive *InSerializingArchive=nullptr)FInstancedStruct
InitializeAs(const UScriptStruct *InScriptStruct, const uint8 *InStructMemory=nullptr)FInstancedStruct
InitializeAs(TArgs &&... InArgs)FInstancedStructinline
IsValid() constFInstancedStructinline
Make()FInstancedStructinlinestatic
Make(const T &Struct)FInstancedStructinlinestatic
Make(TArgs &&... InArgs)FInstancedStructinlinestatic
NetSerialize(FArchive &Ar, UPackageMap *Map, bool &bOutSuccess)FInstancedStruct
NetSerializeScriptStructDelegateFInstancedStructstatic
operator!=(const FInstancedStruct &Other) constFInstancedStructinline
operator=(const FConstStructView InOther)FInstancedStruct
operator=(const FInstancedStruct &InOther)FInstancedStructinline
operator=(FInstancedStruct &&InOther)FInstancedStructinline
operator==(const FInstancedStruct &Other) constFInstancedStructinline
Reset()FInstancedStruct
ResetStructData()FInstancedStructinlineprotected
ResolveVisitedPathInfo(const FPropertyVisitorInfo &Info) constFInstancedStruct
ScriptStructFInstancedStructprotected
Serialize(FArchive &Ar, UStruct *DefaultsStruct=nullptr, const void *Defaults=nullptr)FInstancedStruct
SerializeFromMismatchedTag(const FPropertyTag &Tag, FStructuredArchive::FSlot Slot)FInstancedStruct
SetStructData(const UScriptStruct *InScriptStruct, uint8 *InStructMemory)FInstancedStructinlineprotected
StructMemoryFInstancedStructprotected
Visit(FPropertyVisitorContext &Context, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorContext &)> InFunc) constFInstancedStruct
~FInstancedStruct()FInstancedStructinline