UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FKSphereElem Member List

This is the complete list of members for FKSphereElem, including all inherited members.

CalcAABB(const FTransform &BoneTM, float Scale) constFKSphereElem
CenterFKSphereElem
CloneElem(const FKShapeElem &Other)FKShapeEleminlineprotected
DrawElemSolid(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, float Scale, const FMaterialRenderProxy *MaterialRenderProxy) const overrideFKSphereElem
DrawElemSolid(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const FVector &Scale3D, const FMaterialRenderProxy *MaterialRenderProxy) constFKSphereElem
FKShapeElem::DrawElemSolid(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const float Scale, const class FMaterialRenderProxy *MaterialRenderProxy) constFKShapeEleminlinevirtual
DrawElemWire(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, float Scale, const FColor Color) const overrideFKSphereElemvirtual
DrawElemWire(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const FVector &Scale3D, const FColor Color) constFKSphereElem
FKShapeElem()FKShapeEleminline
FKShapeElem(EAggCollisionShape::Type InShapeType)FKShapeEleminline
FKShapeElem(const FKShapeElem &Copy)FKShapeEleminline
FKSphereElem()FKSphereEleminline
FKSphereElem(float r)FKSphereEleminline
GetClosestPointAndNormal(const FVector &WorldPosition, const FTransform &BodyToWorldTM, FVector &ClosestWorldPosition, FVector &Normal) constFKSphereElem
GetCollisionEnabled() constFKShapeEleminline
GetContributeToMass() constFKShapeEleminline
GetElemSolid(const FTransform &ElemTM, const FVector &Scale3D, const FMaterialRenderProxy *MaterialRenderProxy, int32 ViewIndex, class FMeshElementCollector &Collector) constFKSphereElem
GetFinalScaled(const FVector &Scale3D, const FTransform &RelativeTM) constFKSphereElem
GetName() constFKShapeEleminline
GetScaledVolume(const FVector &Scale) constFKSphereEleminline
GetShapeCheck()FKShapeEleminline
GetShapeType() constFKShapeEleminline
GetShortestDistanceToPoint(const FVector &WorldPosition, const FTransform &BodyToWorldTM) constFKSphereElem
GetTransform() const override finalFKSphereEleminlinevirtual
GetUserData() constFKShapeEleminline
GetVolume(const FVector &Scale) constFKSphereEleminline
operator=(const FKShapeElem &Other)FKShapeEleminline
operator==FKSphereElemfriend
RadiusFKSphereElem
RestOffsetFKShapeElem
ScaleElem(FVector DeltaSize, float MinSize)FKSphereElem
SetCollisionEnabled(ECollisionEnabled::Type InCollisionEnabled)FKShapeEleminline
SetContributeToMass(bool bInContributeToMass)FKShapeEleminline
SetName(const FName &InName)FKShapeEleminline
SetTransform(const FTransform &InTransform)FKSphereEleminline
StaticShapeTypeFKSphereElemstatic
~FKShapeElem()FKShapeElemvirtual
~FKSphereElem()FKSphereElemvirtual