UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLayoutSaveRestore Member List

This is the complete list of members for FLayoutSaveRestore, including all inherited members.

DuplicateConfig(const FString &SourceConfigFileName, const FString &TargetConfigFileName)FLayoutSaveRestorestatic
GetAdditionalLayoutConfigIni()FLayoutSaveRestorestatic
IsValidConfig(const FString &InConfigFileName, bool bAllowFallback=true)FLayoutSaveRestorestatic
LoadFromConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InDefaultLayout, const EOutputCanBeNullptr InPrimaryAreaOutputCanBeNullptr=EOutputCanBeNullptr::Never)FLayoutSaveRestorestatic
LoadFromConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InDefaultLayout, const EOutputCanBeNullptr InPrimaryAreaOutputCanBeNullptr, TArray< FString > &OutRemovedOlderLayoutVersions)FLayoutSaveRestorestatic
LoadSectionFromConfig(const FString &InConfigFileName, const FString &InSectionName, const bool bIsOptional=false)FLayoutSaveRestorestatic
MigrateConfig(const FString &OldConfigFileName, const FString &NewConfigFileName)FLayoutSaveRestorestatic
SaveSectionToConfig(const FString &InConfigFileName, const FString &InSectionName, const FString &InSectionValue)FLayoutSaveRestorestatic
SaveSectionToConfig(const FString &InConfigFileName, const FString &InSectionName, const FText &InSectionValue)FLayoutSaveRestorestatic
SaveToConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InLayoutToSave)FLayoutSaveRestorestatic