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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FLayoutSaveRestore, including all inherited members.
| DuplicateConfig(const FString &SourceConfigFileName, const FString &TargetConfigFileName) | FLayoutSaveRestore | static |
| GetAdditionalLayoutConfigIni() | FLayoutSaveRestore | static |
| IsValidConfig(const FString &InConfigFileName, bool bAllowFallback=true) | FLayoutSaveRestore | static |
| LoadFromConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InDefaultLayout, const EOutputCanBeNullptr InPrimaryAreaOutputCanBeNullptr=EOutputCanBeNullptr::Never) | FLayoutSaveRestore | static |
| LoadFromConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InDefaultLayout, const EOutputCanBeNullptr InPrimaryAreaOutputCanBeNullptr, TArray< FString > &OutRemovedOlderLayoutVersions) | FLayoutSaveRestore | static |
| LoadSectionFromConfig(const FString &InConfigFileName, const FString &InSectionName, const bool bIsOptional=false) | FLayoutSaveRestore | static |
| MigrateConfig(const FString &OldConfigFileName, const FString &NewConfigFileName) | FLayoutSaveRestore | static |
| SaveSectionToConfig(const FString &InConfigFileName, const FString &InSectionName, const FString &InSectionValue) | FLayoutSaveRestore | static |
| SaveSectionToConfig(const FString &InConfigFileName, const FString &InSectionName, const FText &InSectionValue) | FLayoutSaveRestore | static |
| SaveToConfig(const FString &InConfigFileName, const TSharedRef< FTabManager::FLayout > &InLayoutToSave) | FLayoutSaveRestore | static |