UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLinearColor Member List

This is the complete list of members for FLinearColor, including all inherited members.

AFLinearColor
BFLinearColor
BlackFLinearColorstatic
BlueFLinearColorstatic
Clamp01NansTo0(float InValue)FLinearColorinlinestatic
Component(int32 Index)FLinearColorinline
Component(int32 Index) constFLinearColorinline
CopyWithNewOpacity(float NewOpacity) constFLinearColorinline
Desaturate(float Desaturation) constFLinearColor
Dist(const FLinearColor &V1, const FLinearColor &V2)FLinearColorinlinestatic
Equals(const FLinearColor &ColorB, float Tolerance=UE_KINDA_SMALL_NUMBER) constFLinearColorinline
EvaluateBezier(const FLinearColor *ControlPoints, int32 NumPoints, TArray< FLinearColor > &OutPoints)FLinearColorstatic
FLinearColor()=defaultFLinearColor
FLinearColor(EForceInit)FLinearColorinlineexplicit
FLinearColor(float InR, float InG, float InB, float InA=1.0f)FLinearColorinline
FLinearColor(const FColor &Color)FLinearColor
FLinearColor(const FVector3f &Vector)FLinearColor
FLinearColor(const FVector3d &Vector)FLinearColorexplicit
FLinearColor(const FVector4f &Vector)FLinearColor
FLinearColor(const FVector4d &Vector)FLinearColorexplicit
FLinearColor(const FFloat16Color &C)FLinearColorexplicit
FromPow22Color(const FColor &Color)FLinearColorstatic
FromSRGBColor(const FColor &Color)FLinearColorinlinestatic
GFLinearColor
GetClamped(float InMin=0.0f, float InMax=1.0f) constFLinearColorinline
GetLuminance() constFLinearColor
GetMax() constFLinearColorinline
GetMin() constFLinearColorinline
GetTypeHashFLinearColorfriend
GrayFLinearColorstatic
GreenFLinearColorstatic
HSVToLinearRGB() constFLinearColor
InitFromString(const FString &InSourceString)FLinearColor
IntToDistinctColor(const int32 Seed, const float Saturation=1.f, const float Value=1.f, const float HueRotation=180.f)FLinearColorinlinestatic
IsAlmostBlack() constFLinearColorinline
LerpUsingHSV(const FLinearColor &From, const FLinearColor &To, const float Progress)FLinearColorstatic
LinearRGBToHSV() constFLinearColor
MakeFromColorTemperature(float Temp)FLinearColorstatic
MakeFromHSV8(uint8 H, uint8 S, uint8 V)FLinearColorstatic
MakeRandomColor()FLinearColorstatic
MakeRandomSeededColor(int32 Seed)FLinearColorstatic
operator!=(const FLinearColor &Other) constFLinearColorinline
operator*(const FLinearColor &ColorB) constFLinearColorinline
operator*(float Scalar) constFLinearColorinline
operator*=(const FLinearColor &ColorB)FLinearColorinline
operator*=(float Scalar)FLinearColorinline
operator+(const FLinearColor &ColorB) constFLinearColorinline
operator+=(const FLinearColor &ColorB)FLinearColorinline
operator-(const FLinearColor &ColorB) constFLinearColorinline
operator-=(const FLinearColor &ColorB)FLinearColorinline
operator/(const FLinearColor &ColorB) constFLinearColorinline
operator/(float Scalar) constFLinearColorinline
operator/=(const FLinearColor &ColorB)FLinearColorinline
operator/=(float Scalar)FLinearColorinline
operator<<FLinearColorfriend
operator<<FLinearColorfriend
operator==(const FLinearColor &ColorB) constFLinearColorinline
Pow22OneOver255TableFLinearColorstatic
QuantizeFloor() constFLinearColorinline
QuantizeRound() constFLinearColorinline
RFLinearColor
RedFLinearColorstatic
RGBAFLinearColor
Serialize(FArchive &Ar)FLinearColorinline
Serialize(FStructuredArchive::FSlot Slot)FLinearColorinline
sRGBToLinearTableFLinearColorstatic
ToFColor(const bool bSRGB) constFLinearColorinline
ToFColorSRGB() constFLinearColor
ToRGBE() constFLinearColor
ToString() constFLinearColor
TransparentFLinearColorstatic
WhiteFLinearColorstatic
YellowFLinearColorstatic