UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMassCommandBuffer Member List

This is the complete list of members for FMassCommandBuffer, including all inherited members.

AddFragment(FMassEntityHandle Entity)FMassCommandBufferinline
AddFragment_RuntimeCheck(FMassEntityHandle Entity)FMassCommandBufferinline
AddTag(FMassEntityHandle Entity)FMassCommandBufferinline
AddTag(TConstArrayView< FMassEntityHandle > Entities)FMassCommandBufferinline
AddTag_RuntimeCheck(FMassEntityHandle Entity)FMassCommandBufferinline
CancelCommands()FMassCommandBufferinline
DestroyEntities(TConstArrayView< FMassEntityHandle > InEntitiesToDestroy)FMassCommandBufferinline
DestroyEntities(TArray< FMassEntityHandle > &&InEntitiesToDestroy)FMassCommandBufferinline
DestroyEntity(FMassEntityHandle Entity)FMassCommandBufferinline
FMassCommandBuffer()FMassCommandBuffer
ForceUpdateCurrentThreadID()FMassCommandBuffer
GetAllocatedSize() constFMassCommandBuffer
HasPendingCommands() constFMassCommandBufferinline
IsFlushing() constFMassCommandBufferinline
IsInOwnerThread() constFMassCommandBufferinline
MoveAppend(FMassCommandBuffer &InOutOther)FMassCommandBuffer
PushCommand(const FMassEntityHandle Entity, TArgs &&... InArgs)FMassCommandBufferinline
PushCommand(TArgs &&... InArgs)FMassCommandBufferinline
PushCommand(const FMassEntityHandle Entity)FMassCommandBufferinline
PushCommand(TConstArrayView< FMassEntityHandle > Entities)FMassCommandBufferinline
PushUniqueCommand(TUniquePtr< FMassBatchedCommand > &&CommandInstance)FMassCommandBufferinline
RemoveFragment(FMassEntityHandle Entity)FMassCommandBufferinline
RemoveFragment_RuntimeCheck(FMassEntityHandle Entity)FMassCommandBufferinline
RemoveTag(FMassEntityHandle Entity)FMassCommandBufferinline
RemoveTag(TConstArrayView< FMassEntityHandle > Entities)FMassCommandBufferinline
RemoveTag_RuntimeCheck(FMassEntityHandle Entity)FMassCommandBufferinline
SwapTags(FMassEntityHandle Entity)FMassCommandBufferinline
SwapTags_RuntimeCheck(FMassEntityHandle Entity)FMassCommandBufferinline
~FMassCommandBuffer()FMassCommandBuffer