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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FMovieSceneBindingReferences, including all inherited members.
| AddBinding(const FGuid &ObjectId, FUniversalObjectLocator &&NewLocator) | FMovieSceneBindingReferences | |
| AddBinding(const FGuid &ObjectId, UMovieSceneCustomBinding *CustomBinding) | FMovieSceneBindingReferences | inline |
| AddBinding(const FGuid &ObjectId, FUniversalObjectLocator &&NewLocator, ELocatorResolveFlags InResolveFlags, UMovieSceneCustomBinding *CustomBinding=nullptr) | FMovieSceneBindingReferences | |
| AddOrReplaceBinding(const FGuid &ObjectId, UMovieSceneCustomBinding *NewCustomBinding, int32 BindingIndex) | FMovieSceneBindingReferences | |
| AddOrReplaceBinding(const FGuid &ObjectId, FUniversalObjectLocator &&NewLocator, int32 BindingIndex) | FMovieSceneBindingReferences | |
| FindBindingFromObject(UObject *InObject, UObject *InContext) const | FMovieSceneBindingReferences | |
| GetAllReferences() const | FMovieSceneBindingReferences | |
| GetAllReferences() | FMovieSceneBindingReferences | |
| GetCustomBinding(const FGuid &ObjectId, int32 BindingIndex) | FMovieSceneBindingReferences | |
| GetCustomBinding(const FGuid &ObjectId, int32 BindingIndex) const | FMovieSceneBindingReferences | |
| GetReference(const FGuid &ObjectId, int32 BindingIndex) const | FMovieSceneBindingReferences | |
| GetReferences(const FGuid &ObjectId) const | FMovieSceneBindingReferences | |
| HasBinding(const FGuid &ObjectId) const | FMovieSceneBindingReferences | |
| RemoveBinding(const FGuid &ObjectId) | FMovieSceneBindingReferences | |
| RemoveInvalidBindings(const TSet< FGuid > &ValidBindingIDs) | FMovieSceneBindingReferences | |
| RemoveInvalidObjects(const FGuid &ObjectId, UObject *InContext) | FMovieSceneBindingReferences | |
| RemoveObjects(const FGuid &ObjectId, const TArray< UObject * > &InObjects, UObject *InContext) | FMovieSceneBindingReferences | |
| ResolveBinding(const FGuid &ObjectId, const UE::UniversalObjectLocator::FResolveParams &LocatorResolveParams, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) const | FMovieSceneBindingReferences | |
| ResolveBinding(const FMovieSceneBindingResolveParams &BindingResolveParams, const UE::UniversalObjectLocator::FResolveParams &LocatorResolveParams, TSharedPtr< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) const | FMovieSceneBindingReferences | |
| ResolveSingleBinding(const FMovieSceneBindingResolveParams &BindingResolveParams, int32 BindingIndex, const UE::UniversalObjectLocator::FResolveParams &LocatorResolveParams, TSharedPtr< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) const | FMovieSceneBindingReferences | |
| ResolveSingleBinding(const FMovieSceneBindingResolveParams &BindingResolveParams, int32 BindingIndex, const UE::UniversalObjectLocator::FResolveParams &LocatorResolveParams, TSharedPtr< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState) const | FMovieSceneBindingReferences | |
| UnloadBoundObject(const UE::UniversalObjectLocator::FResolveParams &ResolveParams, const FGuid &ObjectId, int32 BindingIndex) | FMovieSceneBindingReferences | inline |