UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneEvaluationTree Member List

This is the complete list of members for FMovieSceneEvaluationTree, including all inherited members.

AddTimeRange(TRange< FFrameNumber > InTimeRange)FMovieSceneEvaluationTree
AddTimeRange(TRange< FFrameNumber > InTimeRange, const IMovieSceneEvaluationTreeNodeOperator &InOperator, FMovieSceneEvaluationTreeNodeHandle InParent, const TFunctionRef< bool(FMovieSceneEvaluationTreeNodeHandle)> *Predicate)FMovieSceneEvaluationTreeprotected
ChildNodesFMovieSceneEvaluationTreeprotected
FMovieSceneEvaluationTree()FMovieSceneEvaluationTreeinline
FMovieSceneEvaluationTree(const FMovieSceneEvaluationTree &RHS)=defaultFMovieSceneEvaluationTree
FMovieSceneEvaluationTree(FMovieSceneEvaluationTree &&RHS)FMovieSceneEvaluationTreeinline
GetChildren(const FMovieSceneEvaluationTreeNode &InNode) constFMovieSceneEvaluationTree
GetChildren(const FMovieSceneEvaluationTreeNode &InNode)FMovieSceneEvaluationTree
GetNode(FMovieSceneEvaluationTreeNodeHandle Handle)FMovieSceneEvaluationTreeinline
GetNode(FMovieSceneEvaluationTreeNodeHandle Handle) constFMovieSceneEvaluationTreeinline
GetNode(FEvaluationTreeEntryHandle ChildrenID, int32 Index)FMovieSceneEvaluationTreeinlineprotected
GetNode(FEvaluationTreeEntryHandle ChildrenID, int32 Index) constFMovieSceneEvaluationTreeinlineprotected
GetRootNode() constFMovieSceneEvaluationTreeinline
InsertNewChild(TRange< FFrameNumber > InEffectiveRange, const IMovieSceneEvaluationTreeNodeOperator &InOperator, int32 InsertIndex, FMovieSceneEvaluationTreeNodeHandle InParent)FMovieSceneEvaluationTreeprotected
IsValid(FMovieSceneEvaluationTreeNodeHandle Handle) constFMovieSceneEvaluationTreeinline
IterateFromLowerBound(TRangeBound< FFrameNumber > InStartingLowerBound) constFMovieSceneEvaluationTree
IterateFromTime(FFrameNumber Time) constFMovieSceneEvaluationTree
operator<<FMovieSceneEvaluationTreefriend
operator=(const FMovieSceneEvaluationTree &RHS)=defaultFMovieSceneEvaluationTree
operator=(FMovieSceneEvaluationTree &&RHS)FMovieSceneEvaluationTreeinline
Reset()FMovieSceneEvaluationTreeinline
RootNodeFMovieSceneEvaluationTreeprotected