UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneNestedSequenceTransform Member List

This is the complete list of members for FMovieSceneNestedSequenceTransform, including all inherited members.

AsLinear() constFMovieSceneNestedSequenceTransforminline
ComputeTraversedHull(const TRange< FFrameTime > &Range) constFMovieSceneNestedSequenceTransform
ExtractBoundariesWithinRange(const TRange< FFrameTime > &UntransformedRange, const TFunctionRef< bool(FFrameTime)> &Visitor) constFMovieSceneNestedSequenceTransform
FMovieSceneNestedSequenceTransform()FMovieSceneNestedSequenceTransform
FMovieSceneNestedSequenceTransform(const FMovieSceneNestedSequenceTransform &)FMovieSceneNestedSequenceTransform
FMovieSceneNestedSequenceTransform(FMovieSceneNestedSequenceTransform &&)FMovieSceneNestedSequenceTransform
FMovieSceneNestedSequenceTransform(FMovieSceneTimeWarpVariant &&InVariant)FMovieSceneNestedSequenceTransforminline
FMovieSceneNestedSequenceTransform(const FMovieSceneTimeTransform &InLinearTransform)FMovieSceneNestedSequenceTransforminline
FMovieSceneNestedSequenceTransform(FFrameTime InOffset, double InTimeScale)FMovieSceneNestedSequenceTransforminline
FMovieSceneNestedSequenceTransform(FFrameTime InOffset, FMovieSceneTimeWarpVariant &&InTimeScale)FMovieSceneNestedSequenceTransforminline
FMovieSceneNestedSequenceTransform(const FMovieSceneTimeWarping &InWarping)FMovieSceneNestedSequenceTransforminline
FMovieSceneNestedSequenceTransform(FMovieSceneTimeTransform InLinearTransform, const FMovieSceneTimeWarping &InWarping)FMovieSceneNestedSequenceTransforminline
GetWarpDomain() constFMovieSceneNestedSequenceTransform
Inverse() constFMovieSceneNestedSequenceTransform
InverseFromWarp(uint32 WarpCount) constFMovieSceneNestedSequenceTransforminline
InverseLinearOnly() constFMovieSceneNestedSequenceTransforminline
IsIdentity() constFMovieSceneNestedSequenceTransforminline
IsLinear() constFMovieSceneNestedSequenceTransforminline
IsLooping() constFMovieSceneNestedSequenceTransforminline
NeedsBreadcrumb() constFMovieSceneNestedSequenceTransforminline
operator!=FMovieSceneNestedSequenceTransformfriend
operator=(const FMovieSceneNestedSequenceTransform &)FMovieSceneNestedSequenceTransform
operator=(FMovieSceneNestedSequenceTransform &&)FMovieSceneNestedSequenceTransform
operator==FMovieSceneNestedSequenceTransformfriend
PostSerialize(const FArchive &Ar)FMovieSceneNestedSequenceTransform
SupportsBoundaries() constFMovieSceneNestedSequenceTransform
ToString(TStringBuilderBase< TCHAR > &OutBuilder) constFMovieSceneNestedSequenceTransform
TransformTime(FFrameTime Time) constFMovieSceneNestedSequenceTransform
TransformTime(FFrameTime Time, const UE::MovieScene::FTransformTimeParams &Params) constFMovieSceneNestedSequenceTransform
WarpingFMovieSceneNestedSequenceTransform
~FMovieSceneNestedSequenceTransform()FMovieSceneNestedSequenceTransform