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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FNetworkPhysicsData, including all inherited members.
| ApplyData(UActorComponent *NetworkComponent) const | FNetworkPhysicsData | inlinevirtual |
| bDataAltered | FNetworkPhysicsPayload | |
| bImportant | FNetworkPhysicsPayload | |
| bReceivedData | FNetworkPhysicsPayload | |
| BuildData(const UActorComponent *NetworkComponent) | FNetworkPhysicsData | inlinevirtual |
| ClearDeltaSourceData() | FNetworkPhysicsData | inline |
| ClearImplementationComponent() | FNetworkPhysicsData | inline |
| CompareData(const FNetworkPhysicsData &PredictedData) | FNetworkPhysicsData | inlinevirtual |
| CompareData(const FNetworkPhysicsPayload &PredictedData) const override | FNetworkPhysicsData | inlinevirtual |
| DebugData() | FNetworkPhysicsData | inlinevirtual |
| FNetworkPhysicsPayload::DebugData() const | FNetworkPhysicsPayload | inlinevirtual |
| DecayData(float DecayAmount) override | FNetworkPhysicsData | inlinevirtual |
| DeltaSourceData | FNetworkPhysicsData | |
| DoInterpolateData(const FNetworkPhysicsPayload &MinData, const FNetworkPhysicsPayload &MaxData) override | FNetworkPhysicsData | inlinevirtual |
| FNetworkPhysicsData()=default | FNetworkPhysicsData | |
| FNetworkPhysicsData(const FNetworkPhysicsData &)=default | FNetworkPhysicsData | |
| FNetworkPhysicsData(FNetworkPhysicsData &&)=default | FNetworkPhysicsData | |
| ImplementationComponent | FNetworkPhysicsData | |
| InterpolateData(const FNetworkPhysicsData &MinData, const FNetworkPhysicsData &MaxData) | FNetworkPhysicsData | inlinevirtual |
| InterpolateData(const FNetworkPhysicsPayload &MinData, const FNetworkPhysicsPayload &MaxData, float LerpAlpha) | FNetworkPhysicsData | inlinevirtual |
| LocalFrame | FNetworkPhysicsPayload | mutable |
| MergeData(const FNetworkPhysicsData &FromData) | FNetworkPhysicsData | inlinevirtual |
| MergeData(const FNetworkPhysicsPayload &FromData) override | FNetworkPhysicsData | inlinevirtual |
| operator=(const FNetworkPhysicsData &)=default | FNetworkPhysicsData | |
| operator=(FNetworkPhysicsData &&)=default | FNetworkPhysicsData | |
| operator==(const FNetworkPhysicsData &Other) const | FNetworkPhysicsData | inline |
| PrepareFrame(int32 CurrentFrame, bool bIsServer, int32 ClientFrameOffset) | FNetworkPhysicsPayload | inline |
| SerializeFrames(FArchive &Ar) | FNetworkPhysicsData | inline |
| ServerFrame | FNetworkPhysicsPayload | |
| SetDeltaSourceData(FNetworkPhysicsData *IntDeltaSourceData) | FNetworkPhysicsData | inline |
| SetImplementationComponent(UActorComponent *InImplementationComponent) | FNetworkPhysicsData | inline |
| SetImportant(bool bIsImportant) | FNetworkPhysicsData | inline |
| ValidateData(const UActorComponent *NetworkComponent) | FNetworkPhysicsData | inlinevirtual |
| ~FNetworkPhysicsData()=default | FNetworkPhysicsData | virtual |
| ~FNetworkPhysicsPayload() | FNetworkPhysicsPayload | inlinevirtual |