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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FNodeDebugData, including all inherited members.
| AddDebugItem(FString DebugData, bool bPoseSource=false) | FNodeDebugData | |
| AnimInstance | FNodeDebugData | |
| BranchFlow(float BranchWeight, FString InNodeDescription=FString()) | FNodeDebugData | |
| FNodeDebugData(const class UAnimInstance *InAnimInstance) | FNodeDebugData | inline |
| FNodeDebugData(const class UAnimInstance *InAnimInstance, const float AbsWeight, FString InNodeDescription, FNodeDebugData *InRootNodePtr) | FNodeDebugData | inline |
| GetCachePoseDebugData(float GlobalWeight) | FNodeDebugData | |
| GetFlattenedDebugData(TArray< FFlattenedDebugData > &FlattenedDebugData, int32 Indent, int32 &ChainID) | FNodeDebugData | |
| GetFlattenedDebugData() | FNodeDebugData | inline |
| GetNodeName(Type *Node) | FNodeDebugData | inline |