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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FPSCPool, including all inherited members.
| Acquire(UWorld *World, UParticleSystem *Template, EPSCPoolMethod PoolingMethod) | FPSCPool | |
| Cleanup() | FPSCPool | |
| FreeElements | FPSCPool | |
| InUseComponents_Auto | FPSCPool | |
| InUseComponents_Manual | FPSCPool | |
| KillUnusedComponents(float KillTime, UParticleSystem *Template) | FPSCPool | |
| MaxUsed | FPSCPool | |
| NumComponents() | FPSCPool | inline |
| Reclaim(UParticleSystemComponent *PSC, const float CurrentTimeSeconds) | FPSCPool |