UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPoseContext Member List
This is the complete list of members for
FPoseContext
, including all inherited members.
AnimInstanceProxy
FAnimationBaseContext
bIsActive
FAnimationBaseContext
protected
ContainsNaN
() const
FPoseContext
inline
CurrentNodeId
FAnimationBaseContext
protected
Curve
FPoseContext
CustomAttributes
FPoseContext
ExpectsAdditivePose
() const
FPoseContext
inline
FAnimationBaseContext
()
FAnimationBaseContext
FAnimationBaseContext
(UAnimInstance *InAnimInstance)
FAnimationBaseContext
protected
FAnimationBaseContext
(FAnimInstanceProxy *InAnimInstanceProxy, FAnimationUpdateSharedContext *InSharedContext=nullptr)
FAnimationBaseContext
protected
FAnimationBaseContext
(FAnimationBaseContext &&)=default
FAnimationBaseContext
FAnimationBaseContext
(const FAnimationBaseContext &)=default
FAnimationBaseContext
FindMessage
(TFunctionRef< bool(TGraphMessageType &)> InFunction) const
FAnimationBaseContext
inline
FPoseContext
(FAnimInstanceProxy *InAnimInstanceProxy, bool bInExpectsAdditivePose=false)
FPoseContext
inline
FPoseContext
(const FPoseContext &SourceContext, bool bInOverrideExpectsAdditivePose=false)
FPoseContext
inline
FPoseContext
(const FBoneContainer &InRequiredBones, bool bInExpectsAdditivePose=false)
FPoseContext
inline
FScopedExpectsAdditiveOverride
FPoseContext
friend
GetAncestor
() const
FAnimationBaseContext
inline
GetAnimClass
() const
FAnimationBaseContext
GetAnimInstanceObject
() const
FAnimationBaseContext
GetCurrentNodeId
() const
FAnimationBaseContext
inline
GetMessage
() const
FAnimationBaseContext
inline
GetMessageChecked
() const
FAnimationBaseContext
inline
GetPreviousNodeId
() const
FAnimationBaseContext
inline
Initialize
(FAnimInstanceProxy *InAnimInstanceProxy)
FPoseContext
inline
IsActive
() const
FAnimationBaseContext
inline
IsNormalized
() const
FPoseContext
inline
LogMessage
(const TSharedRef< FTokenizedMessage > &InMessage) const
FPoseContext
inline
LogMessage
(EMessageSeverity::Type InSeverity, FText InMessage) const
FPoseContext
inline
LogMessageInternal
(FName InLogType, const TSharedRef< FTokenizedMessage > &InMessage) const
FAnimationBaseContext
protected
operator=
(const FPoseContext &Other)
FPoseContext
inline
FAnimationBaseContext::operator=
(FAnimationBaseContext &&)=default
FAnimationBaseContext
FAnimationBaseContext::operator=
(const FAnimationBaseContext &)=default
FAnimationBaseContext
Pose
FPoseContext
PreviousNodeId
FAnimationBaseContext
protected
ResetToAdditiveIdentity
()
FPoseContext
inline
ResetToRefPose
()
FPoseContext
inline
SetNodeId
(int32 InNodeId)
FAnimationBaseContext
inline
SetNodeIds
(const FAnimationBaseContext &InContext)
FAnimationBaseContext
inline
SharedContext
FAnimationBaseContext
TrackAncestor
(NodeType *Node) const
FAnimationBaseContext
inline
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