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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FPropertyAccessSystem, including all inherited members.
| CallNativeAccessor(UObject *InObject, UFunction *InFunction, void *OutRetValue) | FPropertyAccessSystem | inlinestatic |
| CopyAndCastFloatingPointArray(const FArrayProperty *SourceArrayProperty, const void *SourceAddress, const FArrayProperty *DestinationArrayProperty, void *DestinationAddress) | FPropertyAccessSystem | inlinestatic |
| CopyAndCastFloatingPointMapValues(const FMapProperty *SourceMapProperty, const void *SourceAddress, const FMapProperty *DestinationMapProperty, void *DestinationAddress) | FPropertyAccessSystem | inlinestatic |
| GetAccessAddress(void *InContainer, const FPropertyAccessLibrary &InLibrary, const FPropertyAccessIndirectionChain &InAccess, PredicateType InAddressFunction) | FPropertyAccessSystem | inlinestatic |
| GetAccessAddress(void *InContainer, const FPropertyAccessLibrary &InLibrary, int32 InAccessIndex, TFunctionRef< void(const FProperty *, void *)> InFunction) | FPropertyAccessSystem | inlinestatic |
| GetPropertyOffset(const FProperty *InProperty, int32 InArrayIndex=0) | FPropertyAccessSystem | inlinestatic |
| PatchPropertyOffsets(FPropertyAccessLibrary &InLibrary) | FPropertyAccessSystem | inlinestatic |
| PerformCopy(const FPropertyAccessCopy &Copy, const FProperty *InSrcProperty, const void *InSrcAddr, const FProperty *InDestProperty, void *InDestAddr, TFunctionRef< void(const FProperty *, void *)> InPostCopyOperation) | FPropertyAccessSystem | inlinestatic |
| ProcessCopies(UStruct *InStruct, void *InContainer, const FPropertyAccessLibrary &InLibrary, int32 InBatchId) | FPropertyAccessSystem | inlinestatic |
| ProcessCopy(UStruct *InStruct, void *InContainer, const FPropertyAccessLibrary &InLibrary, int32 InCopyIndex, int32 InBatchId, TFunctionRef< void(const FProperty *, void *)> InPostCopyOperation) | FPropertyAccessSystem | inlinestatic |
| ResolveIndirectionsOnLoad(FResolveIndirectionsOnLoadContext &InContext) | FPropertyAccessSystem | inlinestatic |