UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIBatchedShaderParameters Member List

This is the complete list of members for FRHIBatchedShaderParameters, including all inherited members.

AddBindlessParameter(ArgsType &&...Args)FRHIBatchedShaderParametersinline
AddResourceParameter(ArgsType &&...Args)FRHIBatchedShaderParametersinline
AllocatorFRHIBatchedShaderParameters
BindlessParametersFRHIBatchedShaderParameters
Finish()FRHIBatchedShaderParametersinline
FRHIBatchedShaderParameters(FRHIBatchedShaderParametersAllocator &InAllocator)FRHIBatchedShaderParametersinline
HasParameters() constFRHIBatchedShaderParametersinline
ParametersFRHIBatchedShaderParameters
ParametersDataFRHIBatchedShaderParameters
Reset()FRHIBatchedShaderParametersinline
ResourceParametersFRHIBatchedShaderParameters
SetBindlessResourceCollection(uint32 Index, FRHIResourceCollection *ResourceCollection)FRHIBatchedShaderParametersinline
SetBindlessResourceView(uint32 Index, FRHIShaderResourceView *SRV)FRHIBatchedShaderParametersinline
SetBindlessSampler(uint32 Index, FRHISamplerState *State)FRHIBatchedShaderParametersinline
SetBindlessTexture(uint32 Index, FRHITexture *Texture)FRHIBatchedShaderParametersinline
SetBindlessUAV(uint32 Index, FRHIUnorderedAccessView *UAV)FRHIBatchedShaderParametersinline
SetResourceCollection(uint32 Index, FRHIResourceCollection *ResourceCollection)FRHIBatchedShaderParametersinline
SetShaderParameter(uint32 BufferIndex, uint32 BaseIndex, uint32 NumBytes, const void *NewValue)FRHIBatchedShaderParametersinline
SetShaderResourceViewParameter(uint32 Index, FRHIShaderResourceView *SRV)FRHIBatchedShaderParametersinline
SetShaderSampler(uint32 Index, FRHISamplerState *State)FRHIBatchedShaderParametersinline
SetShaderTexture(uint32 Index, FRHITexture *Texture)FRHIBatchedShaderParametersinline
SetShaderUniformBuffer(uint32 Index, FRHIUniformBuffer *UniformBuffer)FRHIBatchedShaderParametersinline
SetUAVParameter(uint32 Index, FRHIUnorderedAccessView *UAV)FRHIBatchedShaderParametersinline