UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIBufferCreateDesc Member List

This is the complete list of members for FRHIBufferCreateDesc, including all inherited members.

AddUsage(EBufferUsageFlags InUsage)FRHIBufferCreateDescinline
ClassNameFRHIBufferCreateDesc
Create(const TCHAR *InDebugName, EBufferUsageFlags InUsage)FRHIBufferCreateDescinlinestatic
Create(const TCHAR *InDebugName, uint32 InSize, uint32 InStride, EBufferUsageFlags InUsage)FRHIBufferCreateDescinlinestatic
Create(const TCHAR *InDebugName, const FRHIBufferDesc &InDesc)FRHIBufferCreateDescinlinestatic
CreateByteAddress(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateByteAddress(const TCHAR *InDebugName, uint32 InSize, uint32 InStride)FRHIBufferCreateDescinlinestatic
CreateIndex(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateIndex(const TCHAR *InDebugName, uint32 InSize, uint32 InStride)FRHIBufferCreateDescinlinestatic
CreateIndex(const TCHAR *InDebugName, uint32 InCount)FRHIBufferCreateDescinlinestatic
CreateNull(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateStructured(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateStructured(const TCHAR *InDebugName, uint32 InSize, uint32 InStride)FRHIBufferCreateDescinlinestatic
CreateStructured(const TCHAR *InDebugName, uint32 InCount)FRHIBufferCreateDescinlinestatic
CreateUniform(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateVertex(const TCHAR *InDebugName)FRHIBufferCreateDescinlinestatic
CreateVertex(const TCHAR *InDebugName, uint32 InSize)FRHIBufferCreateDescinlinestatic
CreateVertex(const TCHAR *InDebugName, uint32 InCount)FRHIBufferCreateDescinlinestatic
DebugNameFRHIBufferCreateDesc
DetermineInitialState()FRHIBufferCreateDescinline
FRHIBufferCreateDesc()=defaultFRHIBufferCreateDesc
FRHIBufferCreateDesc(const TCHAR *InDebugName, EBufferUsageFlags InUsage)FRHIBufferCreateDescinline
FRHIBufferCreateDesc(const TCHAR *InDebugName, uint32 InSize, uint32 InStride, EBufferUsageFlags InUsage)FRHIBufferCreateDescinline
FRHIBufferCreateDesc(const TCHAR *InDebugName, const FRHIBufferDesc &InOtherDesc)FRHIBufferCreateDescinline
FRHIBufferDesc()=defaultFRHIBufferDesc
FRHIBufferDesc(uint32 InSize, uint32 InStride, EBufferUsageFlags InUsage)FRHIBufferDescinline
FRHIBufferDesc(uint32 InSize, uint32 InStride, EBufferUsageFlags InUsage, FRHIGPUMask InGPUMask)FRHIBufferDescinline
GetTraceClassName() constFRHIBufferCreateDescinline
GPUMaskFRHIBufferDesc
InitActionFRHIBufferCreateDesc
InitialDataFRHIBufferCreateDesc
InitialStateFRHIBufferCreateDesc
IsNull() constFRHIBufferDescinline
Null()FRHIBufferDescinlinestatic
operator!=(const FRHIBufferDesc &Other) constFRHIBufferDescinline
operator=(const FRHIBufferDesc &Other)FRHIBufferDescinline
operator==(const FRHIBufferDesc &Other) constFRHIBufferDescinline
OwnerNameFRHIBufferCreateDesc
SetClassName(FName InClassName)FRHIBufferCreateDescinline
SetDebugName(const TCHAR *InDebugName)FRHIBufferCreateDescinline
SetGPUMask(FRHIGPUMask InGPUMask)FRHIBufferCreateDescinline
SetInitAction(ERHIBufferInitAction InInitAction)FRHIBufferCreateDescinline
SetInitActionInitializer()FRHIBufferCreateDescinline
SetInitActionNone()FRHIBufferCreateDescinline
SetInitActionResourceArray(FResourceArrayUploadInterface *InInitialData)FRHIBufferCreateDescinline
SetInitActionZeroData()FRHIBufferCreateDescinline
SetInitialState(ERHIAccess InInitialState)FRHIBufferCreateDescinline
SetOwnerName(FName InOwnerName)FRHIBufferCreateDescinline
SetSize(uint32 InSize)FRHIBufferCreateDescinline
SetStride(uint32 InStride)FRHIBufferCreateDescinline
SetUsage(EBufferUsageFlags InUsage)FRHIBufferCreateDescinline
SizeFRHIBufferDesc
StrideFRHIBufferDesc
UsageFRHIBufferDesc