UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIGlobals Member List

This is the complete list of members for FRHIGlobals, including all inherited members.

BindlessSupportFRHIGlobals
bSupportsBindlessFRHIGlobals
BufferMemorySizeFRHIGlobals
DefaultMSAASampleOffsetsFRHIGlobals
DemotedLocalMemorySizeFRHIGlobals
DeviceIsIntegratedFRHIGlobals
DrawUPIndexCheckCountFRHIGlobals
DrawUPVertexCheckCountFRHIGlobals
ForceNoDeletionLatencyForStreamingTexturesFRHIGlobals
FRHIGlobals()FRHIGlobals
GpuInfoFRHIGlobals
GPUTraceFileNameFRHIGlobals
HardwareHiddenSurfaceRemovalFRHIGlobals
HDRDisplayOutputFormatFRHIGlobals
IsDebugLayerEnabledFRHIGlobals
IsHDREnabledFRHIGlobals
IsRHIInitializedFRHIGlobals
LazyShaderCodeLoadingFRHIGlobals
MaxComputeDispatchDimensionFRHIGlobals
MaxComputeSharedMemoryFRHIGlobals
MaxConstantBufferByteSizeFRHIGlobals
MaxCubeTextureDimensionsFRHIGlobals
MaxDispatchThreadGroupsPerDimensionFRHIGlobals
MaximumInFlightQueriesFRHIGlobals
MaximumWaveSizeFRHIGlobals
MaxShadowDepthBufferSizeXFRHIGlobals
MaxShadowDepthBufferSizeYFRHIGlobals
MaxSimultaneousUAVsFRHIGlobals
MaxTextureArrayLayersFRHIGlobals
MaxTextureDimensionsFRHIGlobals
MaxTextureMipCountFRHIGlobals
MaxTextureSamplersFRHIGlobals
MaxViewDimensionForTypedBufferFRHIGlobals
MaxViewSizeBytesForNonTypedBufferFRHIGlobals
MaxVolumeTextureDimensionsFRHIGlobals
MaxWorkGroupInvocationsFRHIGlobals
MinGuaranteedSimultaneousUAVsFRHIGlobalsstatic
MinimumWaveSizeFRHIGlobals
NeedsExtraDeletionLatencyFRHIGlobals
NeedsExtraTransitionsFRHIGlobals
NeedsShaderUnbindsFRHIGlobals
NeedsSRVGraphicsNonPixelWorkaroundFRHIGlobals
NeedsTransientDiscardOnGraphicsWorkaroundFRHIGlobals
NeedsTransientDiscardStateTrackingFRHIGlobals
NeedsUnatlasedCSMDepthsWorkaroundFRHIGlobals
NonStreamingTextureMemorySizeInKBFRHIGlobals
ParallelRHIExecuteChildWaitFRHIGlobals
ParallelRHIExecuteParentWaitFRHIGlobals
PersistentThreadGroupCountFRHIGlobals
PoolSizeVRAMPercentageFRHIGlobals
PreferredPreviewShaderCodeFormatFRHIGlobals
PresentCounterFRHIGlobals
RayTracingFRHIGlobals
RequiresRenderTargetForPixelShaderUAVsFRHIGlobals
ReservedResourcesFRHIGlobals
RHIThreadNeedsKickingFRHIGlobals
ShaderBundlesFRHIGlobals
ShaderPlatformForFeatureLevelFRHIGlobals
StreamingTextureMemorySizeInKBFRHIGlobals
SupportLinearTextureVolumeFormatFRHIGlobals
SupportsArrayIndexFromAnyShaderFRHIGlobals
SupportsAsyncComputeTransientAliasingFRHIGlobals
SupportsAsyncGetRenderQueryResultFRHIGlobals
SupportsAsyncPipelinePrecompileFRHIGlobals
SupportsAsyncTextureCreationFRHIGlobals
SupportsAsyncTextureStreamOutFRHIGlobals
SupportsAtomicUInt64FRHIGlobals
SupportsBackBufferWithCustomDepthStencilFRHIGlobals
SupportsBarycentricsSemanticFRHIGlobals
SupportsBaseVertexIndexFRHIGlobals
SupportsBindingTexArrayPerSliceFRHIGlobals
SupportsConservativeRasterizationFRHIGlobals
SupportsDepthBoundsTestFRHIGlobals
SupportsDepthStencilResolveFRHIGlobals
SupportsDepthUAVFRHIGlobals
SupportsDirectGPUMemoryLockFRHIGlobals
SupportsDrawIndirectFRHIGlobals
SupportsDualSrcBlendingFRHIGlobals
SupportsDX12AtomicUInt64FRHIGlobals
SupportsDynamicResolutionFRHIGlobals
SupportsEfficientAsyncComputeFRHIGlobals
SupportsEfficientUploadOnResourceCreationFRHIGlobals
SupportsExactOcclusionQueriesFRHIGlobals
SupportsExplicitFMaskFRHIGlobals
SupportsExplicitHTileFRHIGlobals
SupportsFirstInstanceFRHIGlobals
SupportsFrameCyclesBubblesRemovalFRHIGlobals
SupportsGPUTimestampBubblesRemovalFRHIGlobals
SupportsGPUUsageFRHIGlobals
SupportsHDROutputFRHIGlobals
SupportsImageExternalFRHIGlobals
SupportsLazyShaderCodeLoadingFRHIGlobals
SupportsLossyFramebufferCompressionFRHIGlobals
SupportsMapWriteNoOverwriteFRHIGlobals
SupportsMeshShadersTier0FRHIGlobals
SupportsMeshShadersTier1FRHIGlobals
SupportsMobileMultiViewFRHIGlobals
SupportsMSAADepthSampleAccessFRHIGlobals
SupportsMSAAShaderResolveFRHIGlobals
SupportsMultiDrawIndirectFRHIGlobals
SupportsMultithreadedResourcesFRHIGlobals
SupportsMultithreadedShaderCreationFRHIGlobals
SupportsMultithreadingFRHIGlobals
SupportsNative16BitOpsFRHIGlobals
SupportsParallelOcclusionQueriesFRHIGlobals
SupportsParallelRenderingTasksWithSeparateRHIThreadFRHIGlobals
SupportsParallelRenderPassesFRHIGlobals
SupportsParallelRHIExecuteFRHIGlobals
SupportsPipelineFileCacheFRHIGlobals
SupportsPipelineStateSortKeyFRHIGlobals
SupportsPixelLocalStorageFRHIGlobals
SupportsPixelShaderUAVsFRHIGlobals
SupportsPrimitiveShadersFRHIGlobals
SupportsPSOPrecachingFRHIGlobals
SupportsQuadBufferStereoFRHIGlobals
SupportsQuadTopologyFRHIGlobals
SupportsRasterOrderViewsFRHIGlobals
SupportsRawViewsForAnyBufferFRHIGlobals
SupportsRectTopologyFRHIGlobals
SupportsRenderDepthTargetableShaderResourcesFRHIGlobals
SupportsRenderTargetFormat_PF_FloatRGBAFRHIGlobals
SupportsRenderTargetFormat_PF_G8FRHIGlobals
SupportsResummarizeHTileFRHIGlobals
SupportsRHIOnTaskThreadFRHIGlobals
SupportsRHIThreadFRHIGlobals
SupportsRWTextureBuffersFRHIGlobals
SupportsSeparateDepthStencilCopyAccessFRHIGlobals
SupportsSeparateRenderTargetBlendStateFRHIGlobals
SupportsShaderDepthStencilFetchFRHIGlobals
SupportsShaderExecutionReorderingFRHIGlobals
SupportsShaderFramebufferFetchFRHIGlobals
SupportsShaderFramebufferFetchProgrammableBlendingFRHIGlobals
SupportsShaderMRTFramebufferFetchFRHIGlobals
SupportsShaderRootConstantsFRHIGlobals
SupportsShaderTimestampFRHIGlobals
SupportsShaderWorkGraphsTier1FRHIGlobals
SupportsShaderWorkGraphsTier1_1FRHIGlobals
SupportsStencilRefFromPixelShaderFRHIGlobals
SupportsTexture3DFRHIGlobals
SupportsTextureStreamingFRHIGlobals
SupportsTextureViewsFRHIGlobals
SupportsTimestampRenderQueriesFRHIGlobals
SupportsUAVFormatAliasingFRHIGlobals
SupportsUpdateFromBufferTextureFRHIGlobals
SupportsVertexShaderUAVsFRHIGlobals
SupportsVolumeTextureRenderingFRHIGlobals
SupportsWaveOperationsFRHIGlobals
SupportsWideMRTFRHIGlobals
TexturePoolSizeFRHIGlobals
TriggerGPUCrashFRHIGlobals
TriggerGPUHitchProfileFRHIGlobals
TriggerGPUProfileFRHIGlobals
UniformBufferMemorySizeFRHIGlobals
UseTexture3DBulkDataFRHIGlobals
UsingNullRHIFRHIGlobals
VariableRateShadingFRHIGlobals
VertexElementTypeSupportFRHIGlobals
~FRHIGlobals()FRHIGlobals