UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIUniformBufferLayoutInitializer Member List

This is the complete list of members for FRHIUniformBufferLayoutInitializer, including all inherited members.

ComputeHash()FRHIUniformBufferLayoutInitializerinline
CopyFrom(const FRHIUniformBufferLayoutInitializer &Source)FRHIUniformBufferLayoutInitializerinline
DECLARE_EXPORTED_TYPE_LAYOUT(FRHIUniformBufferLayoutInitializer, RHI_API, NonVirtual)FRHIUniformBufferLayoutInitializer
FRHIUniformBufferLayoutInitializer()=defaultFRHIUniformBufferLayoutInitializer
FRHIUniformBufferLayoutInitializer(const TCHAR *InName)FRHIUniformBufferLayoutInitializerinlineexplicit
FRHIUniformBufferLayoutInitializer(const TCHAR *InName, uint32 InConstantBufferSize)FRHIUniformBufferLayoutInitializerinlineexplicit
GetDebugName() constFRHIUniformBufferLayoutInitializerinline
GetHash() constFRHIUniformBufferLayoutInitializerinline
HasRenderTargets() constFRHIUniformBufferLayoutInitializerinline
HasStaticSlot() constFRHIUniformBufferLayoutInitializerinline
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, Resources)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, GraphResources)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, GraphTextures)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, GraphBuffers)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, GraphUniformBuffers)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD(TMemoryImageArray< FRHIUniformBufferResourceInitializer >, UniformBuffers)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD_INITIALIZED(uint32, ConstantBufferSize, 0)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD_INITIALIZED(uint16, RenderTargetsOffset, kUniformBufferInvalidOffset)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD_INITIALIZED(FUniformBufferStaticSlot, StaticSlot, MAX_UNIFORM_BUFFER_STATIC_SLOTS)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD_INITIALIZED(EUniformBufferBindingFlags, BindingFlags, EUniformBufferBindingFlags::Shader)FRHIUniformBufferLayoutInitializer
LAYOUT_FIELD_INITIALIZED(ERHIUniformBufferFlags, Flags, ERHIUniformBufferFlags::None)FRHIUniformBufferLayoutInitializer
operator<<FRHIUniformBufferLayoutInitializerfriend
operator==FRHIUniformBufferLayoutInitializerfriend