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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FRWBufferStructured, including all inherited members.
| Buffer | FRWBufferStructured | |
| FRWBufferStructured() | FRWBufferStructured | inline |
| Initialize(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EBufferUsageFlags AdditionalUsage=EBufferUsageFlags::None, bool bUseUavCounter=false, bool bAppendBuffer=false, ERHIAccess InitialState=ERHIAccess::UAVMask) | FRWBufferStructured | inline |
| InitializeWithData(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, LAMBDA &&InitializerFunction, EBufferUsageFlags AdditionalUsage=EBufferUsageFlags::None, bool bUseUavCounter=false, bool bAppendBuffer=false, ERHIAccess InitialState=ERHIAccess::UAVMask) | FRWBufferStructured | inline |
| NumBytes | FRWBufferStructured | |
| Release() | FRWBufferStructured | inline |
| SRV | FRWBufferStructured | |
| UAV | FRWBufferStructured | |
| ~FRWBufferStructured() | FRWBufferStructured | inline |