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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FReadBuffer, including all inherited members.
| Buffer | FReadBuffer | |
| FReadBuffer() | FReadBuffer | inline |
| Initialize(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage=BUF_None, FResourceArrayUploadInterface *InResourceArray=nullptr) | FReadBuffer | inline |
| InitializeWithData(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 NumElements, EPixelFormat Format, EBufferUsageFlags AdditionalUsage, LAMBDA &&InitializerFunction) | FReadBuffer | inline |
| NumBytes | FReadBuffer | |
| Release() | FReadBuffer | inline |
| SRV | FReadBuffer |