UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCacheLoadContext Member List

This is the complete list of members for FShaderCacheLoadContext, including all inherited members.

ArFShaderSerializeContext
bLoadingCookedFShaderSerializeContext
EnableCustomCodeSerialize() overrideFShaderCacheSerializeContextinlinevirtual
FShaderCacheLoadContext()=defaultFShaderCacheLoadContext
FShaderCacheLoadContext(FSharedBuffer ShaderObjectData, TArrayView< FCompositeBuffer > CodeBuffers, TArrayView< FCompressedBuffer > SymbolBuffers)FShaderCacheLoadContext
FShaderCacheSerializeContext()FShaderCacheSerializeContextinline
FShaderSerializeContext()=defaultFShaderSerializeContext
FShaderSerializeContext(FArchive &InArchive)FShaderSerializeContextinline
GetMainArchive()FShaderSerializeContextinline
GetSerializedSize() constFShaderCacheSerializeContextinline
HasData() constFShaderCacheSerializeContextinline
MoveCode(TArray< FCompositeBuffer > &TargetCode, TArray< FCompressedBuffer > &TargetSymbols)FShaderCacheSerializeContextinline
OwnedShaderCodeFShaderCacheSerializeContext
OwnedShaderSymbolsFShaderCacheSerializeContext
ReaderFShaderCacheLoadContext
ReserveCode(int32 Count)FShaderSerializeContextinlinevirtual
Reset(FSharedBuffer ShaderObjectData, TArrayView< FCompositeBuffer > CodeBuffers, TArrayView< FCompressedBuffer > SymbolBuffers)FShaderCacheLoadContext
Reuse()FShaderCacheLoadContext
SerializeCode(FShaderCodeResource &Resource, int32 Index) overrideFShaderCacheLoadContextvirtual
SerializingAssetFShaderSerializeContext
ShaderCodeFShaderCacheSerializeContext
ShaderObjectDataFShaderCacheSerializeContext
ShaderSymbolsFShaderCacheSerializeContext
~FShaderCacheLoadContext()=defaultFShaderCacheLoadContextvirtual
~FShaderCacheSerializeContext()=defaultFShaderCacheSerializeContextvirtual
~FShaderSerializeContext()=defaultFShaderSerializeContextvirtual