UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCacheSaveContext Member List

This is the complete list of members for FShaderCacheSaveContext, including all inherited members.

ArFShaderSerializeContext
bLoadingCookedFShaderSerializeContext
EnableCustomCodeSerialize() overrideFShaderCacheSerializeContextinlinevirtual
Finalize()FShaderCacheSaveContext
FShaderCacheSaveContext()FShaderCacheSaveContext
FShaderCacheSerializeContext()FShaderCacheSerializeContextinline
FShaderSerializeContext()=defaultFShaderSerializeContext
FShaderSerializeContext(FArchive &InArchive)FShaderSerializeContextinline
GetMainArchive()FShaderSerializeContextinline
GetSerializedSize() constFShaderCacheSerializeContextinline
HasData() constFShaderCacheSerializeContextinline
MoveCode(TArray< FCompositeBuffer > &TargetCode, TArray< FCompressedBuffer > &TargetSymbols)FShaderCacheSerializeContextinline
OwnedShaderCodeFShaderCacheSerializeContext
OwnedShaderSymbolsFShaderCacheSerializeContext
ReserveCode(int32 Count) overrideFShaderCacheSaveContextvirtual
Reset()FShaderCacheSaveContext
SerializeCode(FShaderCodeResource &Resource, int32 Index) overrideFShaderCacheSaveContextvirtual
SerializingAssetFShaderSerializeContext
ShaderCodeFShaderCacheSerializeContext
ShaderObjectDataFShaderCacheSerializeContext
ShaderObjectRawDataFShaderCacheSaveContext
ShaderSymbolsFShaderCacheSerializeContext
WriterFShaderCacheSaveContext
~FShaderCacheSaveContext()=defaultFShaderCacheSaveContextvirtual
~FShaderCacheSerializeContext()=defaultFShaderCacheSerializeContextvirtual
~FShaderSerializeContext()=defaultFShaderSerializeContextvirtual