UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCompilerStats Member List

This is the complete list of members for FShaderCompilerStats, including all inherited members.

AddDDCHit(uint32 NumHits)FShaderCompilerStats
AddDDCMiss(uint32 NumMisses)FShaderCompilerStats
Aggregate(FShaderCompilerStats &Other)FShaderCompilerStats
EExecutionType enum nameFShaderCompilerStats
FShaderJobCacheFShaderCompilerStatsfriend
GatherAnalytics(const FString &BaseName, TArray< FAnalyticsEventAttribute > &Attributes)FShaderCompilerStats
GetDDCHits() constFShaderCompilerStats
GetDDCMisses() constFShaderCompilerStats
GetShaderCompilerStats()FShaderCompilerStatsinline
GetTimeShaderCompilationWasActive()FShaderCompilerStats
GetTotalShadersCompiled()FShaderCompilerStats
IncrementMaterialCacheHit()FShaderCompilerStats
IncrementMaterialCook()FShaderCompilerStats
IncrementMaterialTranslated(double InTotalTime, double InTranslationOnlyTime, double InSerializeTime)FShaderCompilerStats
ReadFromCompactBinary(FCbObjectView &Reader)FShaderCompilerStats
RegisterAssignedJob(FShaderCommonCompileJob &InOutJob)FShaderCompilerStats
RegisterCompiledShaders(uint32 NumPermutations, EShaderPlatform Platform, const FString MaterialPath, FString PermutationString=FString(""))FShaderCompilerStats
RegisterCookedShaders(uint32 NumCooked, float CompileTime, EShaderPlatform Platform, const FString MaterialPath, FString PermutationString=FString(""))FShaderCompilerStats
RegisterDistributedBuildStats(const FDistributedBuildStats &InStats)FShaderCompilerStats
RegisterFinishedJob(FShaderCommonCompileJob &InOutJob)FShaderCompilerStats
RegisterJobBatch(int32 NumJobs, EExecutionType ExecType)FShaderCompilerStats
RegisterLocalWorkerIdleTime(double IdleTime)FShaderCompilerStats
RegisterNewPendingJob(FShaderCommonCompileJob &InOutJob)FShaderCompilerStats
RegisterWorkerDiagnostics(const FShaderCompileWorkerDiagnostics &InDiagnostics, FString &&InBatchLabel, int32 InBatchSize, uint32 InWorkerId)FShaderCompilerStats
SetMultiProcessAggregated()FShaderCompilerStatsinline
ShaderCompilerStats typedefFShaderCompilerStats
ToJson()FShaderCompilerStats
WriteStats(class FOutputDevice *Ar=nullptr)FShaderCompilerStats
WriteStatSummary()FShaderCompilerStats
WriteToCompactBinary(FCbWriter &Writer)FShaderCompilerStats