UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshSourceModel Member List

This is the complete list of members for FSkeletalMeshSourceModel, including all inherited members.

BakePoseFSkeletalMeshLODInfo
BakePoseOverrideFSkeletalMeshLODInfo
bAllowCPUAccessFSkeletalMeshLODInfo
bAllowMeshDeformerFSkeletalMeshLODInfo
bBuildHalfEdgeBuffersFSkeletalMeshLODInfo
bHasBeenSimplifiedFSkeletalMeshLODInfo
bHasPerLODVertexColorsFSkeletalMeshLODInfo
BonesToPrioritizeFSkeletalMeshLODInfo
BonesToRemoveFSkeletalMeshLODInfo
bSupportUniformlyDistributedSamplingFSkeletalMeshLODInfo
BuildSettingsFSkeletalMeshLODInfo
FSkeletalMeshLODInfo()FSkeletalMeshLODInfoinline
FSkeletalMeshSourceModel()FSkeletalMeshSourceModel
FSkeletalMeshSourceModel(const FSkeletalMeshSourceModel &)=deleteFSkeletalMeshSourceModel
FSkeletalMeshSourceModel(FSkeletalMeshSourceModel &&)FSkeletalMeshSourceModel
GetBoundsFast() constFSkeletalMeshSourceModelinline
GetMorphTargetNames() constFSkeletalMeshSourceModel
GetSkinWeightProfileNames() constFSkeletalMeshSourceModel
GetTriangleCountFast() constFSkeletalMeshSourceModelinline
GetVertexColorGuid() constFSkeletalMeshSourceModel
GetVertexCountFast() constFSkeletalMeshSourceModelinline
Initialize(USkeletalMesh *InOwner)FSkeletalMeshSourceModel
LODHysteresisFSkeletalMeshLODInfo
LODMaterialMapFSkeletalMeshLODInfo
MorphTargetPositionErrorToleranceFSkeletalMeshLODInfo
operator=(const FSkeletalMeshSourceModel &)=deleteFSkeletalMeshSourceModel
operator=(FSkeletalMeshSourceModel &&)FSkeletalMeshSourceModel
ReductionSettingsFSkeletalMeshLODInfo
ScreenSizeFSkeletalMeshLODInfo
SectionsToPrioritizeFSkeletalMeshLODInfo
SkinCacheUsageFSkeletalMeshLODInfo
USkeletalMeshFSkeletalMeshSourceModelfriend
VertexAttributesFSkeletalMeshLODInfo
WeightOfPrioritizationFSkeletalMeshLODInfo