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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSoftObjectPath, including all inherited members.
| AddPIEPackageName(FName NewPIEPackageName) | FSoftObjectPath | static |
| AppendString(FString &Builder) const | FSoftObjectPath | |
| AppendString(FStringBuilderBase &Builder) const | FSoftObjectPath | |
| AppendString(FUtf8StringBuilderBase &Builder) const | FSoftObjectPath | |
| ClearPIEPackageNames() | FSoftObjectPath | static |
| ConstructFromAssetPath(FTopLevelAssetPath InAssetPath) | FSoftObjectPath | static |
| ConstructFromAssetPathAndSubpath(FTopLevelAssetPath InAssetPath, TStringOverload< FWideString > InSubPathString) | FSoftObjectPath | static |
| ConstructFromAssetPathAndSubpath(FTopLevelAssetPath InAssetPath, TStringOverload< FUtf8String > InSubPathString) | FSoftObjectPath | static |
| ConstructFromObject(const UObject *InObject) | FSoftObjectPath | static |
| ConstructFromObject(const FObjectPtr &InObject) | FSoftObjectPath | static |
| ConstructFromObject(const TObjectPtr< T > &InObject) | FSoftObjectPath | inlinestatic |
| ConstructFromPackageAsset(FName InPackageName, FName InAssetName) | FSoftObjectPath | static |
| ConstructFromPackageAssetSubpath(FName InPackageName, FName InAssetName, const FString &InSubPathString) | FSoftObjectPath | static |
| ConstructFromStringPath(FString &&InPath) | FSoftObjectPath | static |
| ConstructFromStringPath(FStringView InPath) | FSoftObjectPath | static |
| ConstructFromStringPath(FUtf8StringView InPath) | FSoftObjectPath | static |
| ExportTextItem(FString &ValueStr, FSoftObjectPath const &DefaultValue, UObject *Parent, int32 PortFlags, UObject *ExportRootScope) const | FSoftObjectPath | |
| FastLess(const FSoftObjectPath &Other) const | FSoftObjectPath | inline |
| FixupCoreRedirects() | FSoftObjectPath | |
| FixupForPIE(TFunctionRef< void(int32, FSoftObjectPath &)> InPreFixupForPIECustomFunction=FSoftObjectPath_DefaultPreFixupForPIEFunction) | FSoftObjectPath | |
| FixupForPIE(int32 PIEInstance, TFunctionRef< void(int32, FSoftObjectPath &)> InPreFixupForPIECustomFunction=FSoftObjectPath_DefaultPreFixupForPIEFunction) | FSoftObjectPath | |
| FSoftObjectPath()=default | FSoftObjectPath | |
| FSoftObjectPath(const FSoftObjectPath &Other)=default | FSoftObjectPath | |
| FSoftObjectPath(FSoftObjectPath &&Other)=default | FSoftObjectPath | |
| FSoftObjectPath(const FString &Path) | FSoftObjectPath | inline |
| FSoftObjectPath(FTopLevelAssetPath InAssetPath, TStringOverload< FWideString > InSubPathString) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(FTopLevelAssetPath InAssetPath, TStringOverload< FUtf8String > InSubPathString) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(FName InPackageName, FName InAssetName, const FString &InSubPathString) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(FTopLevelAssetPath InAssetPath) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(FWideStringView Path) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(FAnsiStringView Path) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(const WIDECHAR *Path) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(const ANSICHAR *Path) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(TYPE_OF_NULLPTR) | FSoftObjectPath | inlineexplicit |
| FSoftObjectPath(const TObjectPtr< T > &InObject) | FSoftObjectPath | inline |
| FSoftObjectPath(const FObjectPtr &InObject) | FSoftObjectPath | inline |
| FSoftObjectPath(const UObject *InObject) | FSoftObjectPath | inline |
| GetAssetFName() const | FSoftObjectPath | inline |
| GetAssetName() const | FSoftObjectPath | inline |
| GetAssetPath() const | FSoftObjectPath | inline |
| GetAssetPathString() const | FSoftObjectPath | inline |
| GetLongPackageFName() const | FSoftObjectPath | inline |
| GetLongPackageName() const | FSoftObjectPath | inline |
| GetOrCreateIDForObject(FObjectPtr Object) | FSoftObjectPath | static |
| GetOrCreateIDForObject(const UObject *Object) | FSoftObjectPath | inlinestatic |
| GetOrCreateIDForObject(TObjectPtr< T > Object) | FSoftObjectPath | inlinestatic |
| GetSubPathString() const | FSoftObjectPath | inline |
| GetSubPathUtf8String() const | FSoftObjectPath | inline |
| GetTypeHash | FSoftObjectPath | friend |
| GetWithoutSubPath() const | FSoftObjectPath | inline |
| ImportTextItem(const TCHAR *&Buffer, int32 PortFlags, UObject *Parent, FOutputDevice *ErrorText, FArchive *InSerializingArchive=nullptr) | FSoftObjectPath | |
| IsAsset() const | FSoftObjectPath | inline |
| IsNull() const | FSoftObjectPath | inline |
| IsSubobject() const | FSoftObjectPath | inline |
| IsValid() const | FSoftObjectPath | inline |
| LexicalLess(const FSoftObjectPath &Other) const | FSoftObjectPath | inline |
| LoadAsync(FLoadSoftObjectPathAsyncDelegate InCompletionDelegate, FLoadAssetAsyncOptionalParams InOptionalParams=FLoadAssetAsyncOptionalParams()) const | FSoftObjectPath | |
| operator!=(FSoftObjectPath const &Other) const | FSoftObjectPath | inline |
| operator=(const FSoftObjectPath &Path)=default | FSoftObjectPath | |
| operator=(FSoftObjectPath &&Path)=default | FSoftObjectPath | |
| operator=(const FTopLevelAssetPath Path) | FSoftObjectPath | inline |
| operator=(const FString &Path) | FSoftObjectPath | inline |
| operator=(FWideStringView Path) | FSoftObjectPath | inline |
| operator=(FAnsiStringView Path) | FSoftObjectPath | inline |
| operator=(const WIDECHAR *Path) | FSoftObjectPath | inline |
| operator=(const ANSICHAR *Path) | FSoftObjectPath | inline |
| operator=(TYPE_OF_NULLPTR) | FSoftObjectPath | inline |
| operator==(FSoftObjectPath const &Other) const | FSoftObjectPath | |
| PostLoadPath(FArchive *InArchive) const | FSoftObjectPath | |
| PreSavePath(bool *bReportSoftObjectPathRedirects=nullptr) | FSoftObjectPath | |
| RemapPackage(FName OldPackageName, FName NewPackageName) | FSoftObjectPath | |
| Reset() | FSoftObjectPath | inline |
| ResolveObject() const | FSoftObjectPath | |
| Serialize(FArchive &Ar) | FSoftObjectPath | |
| Serialize(FStructuredArchive::FSlot Slot) | FSoftObjectPath | |
| SerializeForLog | FSoftObjectPath | friend |
| SerializeFromMismatchedTag(struct FPropertyTag const &Tag, FStructuredArchive::FSlot Slot) | FSoftObjectPath | |
| SerializePath(FArchive &Ar) | FSoftObjectPath | |
| SerializePathWithoutFixup(FArchive &Ar) | FSoftObjectPath | |
| SetPath(const FTopLevelAssetPath &InAssetPath) | FSoftObjectPath | |
| SetPath(const FTopLevelAssetPath &InAssetPath, TStringOverload< FWideString > InSubPathString) | FSoftObjectPath | |
| SetPath(const FTopLevelAssetPath &InAssetPath, TStringOverload< FUtf8String > InSubPathString) | FSoftObjectPath | |
| SetPath(FWideStringView Path) | FSoftObjectPath | |
| SetPath(FAnsiStringView Path) | FSoftObjectPath | |
| SetPath(FUtf8StringView Path) | FSoftObjectPath | |
| SetPath(const UObject *InObject) | FSoftObjectPath | |
| SetPath(const WIDECHAR *Path) | FSoftObjectPath | inline |
| SetPath(const ANSICHAR *Path) | FSoftObjectPath | inline |
| SetPath(const FString &Path) | FSoftObjectPath | inline |
| SetSubPathString(TStringOverload< FWideString > InSubPathString) | FSoftObjectPath | inline |
| SetSubPathString(TStringOverload< FUtf8String > InSubPathString) | FSoftObjectPath | inline |
| ToString() const | FSoftObjectPath | |
| ToString(FStringBuilderBase &Builder) const | FSoftObjectPath | |
| ToString(FUtf8StringBuilderBase &Builder) const | FSoftObjectPath | |
| TryLoad(FUObjectSerializeContext *InLoadContext=nullptr) const | FSoftObjectPath | |
| Z_Construct_UScriptStruct_FSoftObjectPath_Statics | FSoftObjectPath | friend |
| ~FSoftObjectPath()=default | FSoftObjectPath |