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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSpatialHashStreamingGrid, including all inherited members.
| bBlockOnSlowStreaming | FSpatialHashStreamingGrid | |
| bClientOnlyVisible | FSpatialHashStreamingGrid | |
| CellSize | FSpatialHashStreamingGrid | |
| DebugColor | FSpatialHashStreamingGrid | |
| Draw2D(const class UWorldPartitionRuntimeSpatialHash *Owner, const FBox2D &Region2D, const FBox2D &GridScreenBounds, TFunctionRef< FVector2D(const FVector2D &, bool)> WorldToScreen, FWorldPartitionDraw2DContext &DrawContext) const | FSpatialHashStreamingGrid | |
| Draw3D(const class UWorldPartitionRuntimeSpatialHash *Owner, const TArray< FWorldPartitionStreamingSource > &Sources, const FTransform &Transform) const | FSpatialHashStreamingGrid | |
| ForEachRuntimeCell(TFunctionRef< bool(const UWorldPartitionRuntimeCell *)> Func) const | FSpatialHashStreamingGrid | |
| FSpatialHashStreamingGrid() | FSpatialHashStreamingGrid | |
| FSpatialHashStreamingGrid(const FSpatialHashStreamingGrid &Other)=delete | FSpatialHashStreamingGrid | |
| FSpatialHashStreamingGrid(FSpatialHashStreamingGrid &&Other)=default | FSpatialHashStreamingGrid | |
| GetCells(const FWorldPartitionStreamingQuerySource &QuerySource, TSet< const UWorldPartitionRuntimeCell * > &OutCells, bool bEnableZCulling, FWorldPartitionQueryCache *QueryCache=nullptr) const | FSpatialHashStreamingGrid | |
| GetCells(const TArray< FWorldPartitionStreamingSource > &Sources, UWorldPartitionRuntimeHash::FStreamingSourceCells &OutActivateCells, UWorldPartitionRuntimeHash::FStreamingSourceCells &OutLoadCells, bool bEnableZCulling, const FWorldPartitionStreamingContext &Context) const | FSpatialHashStreamingGrid | |
| GetCells(const TArray< FWorldPartitionStreamingSource > &Sources, UWorldPartitionRuntimeHash::FStreamingSourceCells &OutActivateCells, UWorldPartitionRuntimeHash::FStreamingSourceCells &OutLoadCells, bool bEnableZCulling) const | FSpatialHashStreamingGrid | inline |
| GetCellSize(int32 Level) const | FSpatialHashStreamingGrid | |
| GetGridHelper() const | FSpatialHashStreamingGrid | |
| GetLoadingRange() const | FSpatialHashStreamingGrid | |
| GetNonSpatiallyLoadedCells(TSet< const UWorldPartitionRuntimeCell * > &OutActivateCells, TSet< const UWorldPartitionRuntimeCell * > &OutLoadCells, const FWorldPartitionStreamingContext &Context) const | FSpatialHashStreamingGrid | |
| GetNonSpatiallyLoadedCells(TSet< const UWorldPartitionRuntimeCell * > &OutActivateCells, TSet< const UWorldPartitionRuntimeCell * > &OutLoadCells) const | FSpatialHashStreamingGrid | inline |
| GridIndex | FSpatialHashStreamingGrid | |
| GridLevels | FSpatialHashStreamingGrid | |
| GridName | FSpatialHashStreamingGrid | |
| InjectExternalStreamingObjectGrid(const FSpatialHashStreamingGrid &InExternalObjectStreamingGrid) const | FSpatialHashStreamingGrid | |
| InsertGridCell(UWorldPartitionRuntimeCell *InGridCell, const FGridCellCoord &InGridCellCoords) | FSpatialHashStreamingGrid | |
| LoadingRange | FSpatialHashStreamingGrid | |
| operator=(const FSpatialHashStreamingGrid &Other)=delete | FSpatialHashStreamingGrid | |
| operator=(FSpatialHashStreamingGrid &&Other)=default | FSpatialHashStreamingGrid | |
| Origin | FSpatialHashStreamingGrid | |
| RemoveExternalStreamingObjectGrid(const FSpatialHashStreamingGrid &InExternalObjectStreamingGrid) const | FSpatialHashStreamingGrid | |
| Settings | FSpatialHashStreamingGrid | |
| WorldBounds | FSpatialHashStreamingGrid | |
| ~FSpatialHashStreamingGrid() | FSpatialHashStreamingGrid |