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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSpline, including all inherited members.
| AddAttributeValue(float Param, const AttrType &Value, FName AttributeName) const | FSpline | |
| AddAttributeValue(float Param, const AttrType &Value, FName AttributeName) const | FSpline | |
| AddPoint(const FSplinePoint &InPoint) | FSpline | |
| CreateAttributeChannel(FName AttributeName) const | FSpline | |
| CreateAttributeChannel(FName AttributeName) const | FSpline | |
| Evaluate(float Param) const | FSpline | |
| EvaluateAttribute(float Param, FName AttributeName) const | FSpline | |
| EvaluateAttribute(float Param, FName AttributeName) const | FSpline | |
| EvaluateDerivative(float Param) const | FSpline | |
| EvaluateRotation(float Param) const | FSpline | |
| EvaluateScale(float Param) const | FSpline | |
| ExportTextItem(FString &ValueStr, FSpline const &DefaultValue, class UObject *Parent, int32 PortFlags, class UObject *ExportRootScope) const | FSpline | |
| FindNearest(const FVector &InLocation, float &OutSquaredDist) const | FSpline | |
| FindNearestOnSegment(const FVector &InLocation, int32 SegmentIndex, float &OutSquaredDist) const | FSpline | |
| FPCGSplineStruct | FSpline | friend |
| FSpline() | FSpline | |
| FSpline(const FSpline &Other) | FSpline | |
| GetAttributeParameter(int32 Index, const FName &Name) const | FSpline | |
| GetAttributeParameter(int32 Index, const FName &Name) const | FSpline | |
| GetAttributeValue(int32 Index, const FName &Name) const | FSpline | |
| GetAttributeValue(int32 Index, const FName &Name) const | FSpline | |
| GetDistanceAtParameter(float Parameter) const | FSpline | |
| GetFloatPropertyChannels() const | FSpline | |
| GetInTangent(const int32 Index) const | FSpline | |
| GetLocation(const int32 Index) const | FSpline | |
| GetNumControlPoints() const | FSpline | |
| GetNumSegments() const | FSpline | |
| GetOrientation(int32 Index) const | FSpline | |
| GetOrientation(float Param) const | FSpline | |
| GetOutTangent(const int32 Index) const | FSpline | |
| GetParameterAtDistance(float Distance) const | FSpline | |
| GetParameterAtIndex(int32 Index) const | FSpline | |
| GetPoint(const int32 Index) const | FSpline | |
| GetRotation(const int32 Index) const | FSpline | |
| GetScale(const int32 Index) const | FSpline | |
| GetSegmentLength(const int32 Index, const float Param, const FVector &Scale3D=FVector(1.0f)) const | FSpline | |
| GetSplineInterface() const | FSpline | |
| GetSplineLength() const | FSpline | |
| GetSplinePointsPosition() const | FSpline | |
| GetSplinePointsRotation() const | FSpline | |
| GetSplinePointsScale() const | FSpline | |
| GetSplinePointType(int32 Index) const | FSpline | |
| GetVectorPropertyChannels() const | FSpline | |
| GetVersion() const | FSpline | inline |
| HasAttributeChannel(FName AttributeName) const | FSpline | |
| ImportTextItem(const TCHAR *&Buffer, int32 PortFlags, UObject *Parent, FOutputDevice *ErrorText) | FSpline | |
| InsertPoint(const FSplinePoint &InPoint, int32 Index) | FSpline | |
| IsClosedLoop() const | FSpline | |
| IsEnabledStatic() | FSpline | static |
| LegacyData | FSpline | |
| NewData | FSpline | |
| NumAttributeValues(FName AttributeName) const | FSpline | |
| NumAttributeValues(FName AttributeName) const | FSpline | |
| operator!=(const FSpline &Other) const | FSpline | inline |
| operator<< | FSpline | friend |
| operator=(const FSpline &Other) | FSpline | |
| operator=(const FSplineCurves &Other) | FSpline | |
| operator==(const FSpline &Other) const | FSpline | |
| RemoveAttributeChannel(FName AttributeName) const | FSpline | |
| RemoveAttributeValue(int32 Index, FName AttributeName) | FSpline | |
| RemoveAttributeValue(int32 Index, FName AttributeName) | FSpline | |
| RemovePoint(const int32 Index) | FSpline | |
| Reset() | FSpline | |
| ResetRotation() | FSpline | |
| ResetScale() | FSpline | |
| Serialize(FArchive &Ar) | FSpline | |
| SerializeLoad(FArchive &Ar) | FSpline | |
| SerializeSave(FArchive &Ar) const | FSpline | |
| SetAttributeParameter(int32 Index, float Parameter, const FName &Name) | FSpline | |
| SetAttributeParameter(int32 Index, float Parameter, const FName &Name) | FSpline | |
| SetAttributeValue(int32 Index, const AttrType &Value, const FName &Name) | FSpline | |
| SetAttributeValue(int32 Index, const AttrType &Value, const FName &Name) | FSpline | |
| SetClosedLoop(bool bClosed) | FSpline | |
| SetInTangent(const int32 Index, const FVector &InTangent) | FSpline | |
| SetLocation(int32 Index, const FVector &InLocation) | FSpline | |
| SetOrientation(int32 Index, const FQuat &InOrientation) | FSpline | |
| SetOutTangent(const int32 Index, const FVector &OutTangent) | FSpline | |
| SetRotation(int32 Index, const FQuat &InRotation) | FSpline | |
| SetScale(int32 Index, const FVector &InScale) | FSpline | |
| SetSplinePointType(int32 Index, EInterpCurveMode Type) | FSpline | |
| SupportsAttributes() const | FSpline | inline |
| UpdateSpline(const FUpdateSplineParams &InParams) | FSpline | |
| UpdateSpline() | FSpline | |
| USplineComponent | FSpline | friend |
| ~FSpline() | FSpline |