UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureReadBuffer2D Member List

This is the complete list of members for FTextureReadBuffer2D, including all inherited members.

BufferFTextureReadBuffer2D
DefaultTextureInitFlagFTextureReadBuffer2Dstatic
FTextureReadBuffer2D()=defaultFTextureReadBuffer2D
Initialize(FRHICommandListBase &RHICmdList, const TCHAR *InDebugName, uint32 BytesPerElement, uint32 SizeX, uint32 SizeY, EPixelFormat Format, ETextureCreateFlags Flags=DefaultTextureInitFlag, FResourceBulkDataInterface *InBulkData=nullptr)FTextureReadBuffer2Dinline
Initialize(const TCHAR *InDebugName, uint32 BytesPerElement, uint32 SizeX, uint32 SizeY, EPixelFormat Format, ETextureCreateFlags Flags=DefaultTextureInitFlag, FResourceBulkDataInterface *InBulkData=nullptr)FTextureReadBuffer2Dinline
NumBytesFTextureReadBuffer2D
Release()FTextureReadBuffer2Dinline
SRVFTextureReadBuffer2D
~FTextureReadBuffer2D()FTextureReadBuffer2Dinline