UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTimeStretchCurveInstance Member List

This is the complete list of members for FTimeStretchCurveInstance, including all inherited members.

AreValidMarkerBookendsForPosition(float InPosition, float InP_CurrMarker, float InP_NextMarker) constFTimeStretchCurveInstance
BinarySearchMarkerIndex(float InPosition, const TArray< float > &InMarkerPositions) constFTimeStretchCurveInstance
Clamp_P_Target(float In_P_Target) constFTimeStretchCurveInstance
Convert_P_Original_To_Target(int32 InMarkerIndex, float In_P_Original) constFTimeStretchCurveInstance
Convert_P_Target_To_Original(int32 InMarkerIndex, float In_P_Target) constFTimeStretchCurveInstance
FTimeStretchCurveInstance()FTimeStretchCurveInstanceinline
GENERATED_USTRUCT_BODY()FTimeStretchCurveInstance
Get_T_Original() constFTimeStretchCurveInstanceinline
Get_T_Target() constFTimeStretchCurveInstanceinline
GetMarkers_Original() constFTimeStretchCurveInstanceinline
GetMarkers_Target() constFTimeStretchCurveInstanceinline
HasValidData() constFTimeStretchCurveInstanceinline
InitializeFromPlayRate(float InPlayRate, const FTimeStretchCurve &TimeStretchCurve)FTimeStretchCurveInstance
IsValidMarkerForPosition(int32 InMarkerIndex, float InPosition, const TArray< float > &InMarkerPositions) constFTimeStretchCurveInstance
UpdateMarkerIndexForPosition(int32 &InOutMarkerIndex, float InPosition, const TArray< float > &InMarkerPositions) constFTimeStretchCurveInstance