UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FDelaunay3Connectivity Member List

This is the complete list of members for UE::Geometry::FDelaunay3Connectivity, including all inherited members.

AddTet(const FIndex4i &Tet)UE::Geometry::FDelaunay3Connectivityinline
bTrackDuplicateVerticesUE::Geometry::FDelaunay3Connectivityprotected
DeleteTet(const FIndex4i &Tet)UE::Geometry::FDelaunay3Connectivityinline
DuplicateVerticesUE::Geometry::FDelaunay3Connectivityprotected
Empty(int32 ExpectedMaxVertices=0)UE::Geometry::FDelaunay3Connectivityinline
EnumerateOrientedTriangles(VisitFunctionType VisitFn) constUE::Geometry::FDelaunay3Connectivityinline
EnumerateTrianglePerTet(VisitFunctionType VisitFn, bool bSkipGhosts=false) constUE::Geometry::FDelaunay3Connectivityinline
FDelaunay3Connectivity()UE::Geometry::FDelaunay3Connectivityinline
GetTets() constUE::Geometry::FDelaunay3Connectivityinline
GetVertex(const FIndex3i &Tri) constUE::Geometry::FDelaunay3Connectivityinline
GetVertexFromCanon(const FIndex3i &CanonTri) constUE::Geometry::FDelaunay3Connectivityinline
GhostIndexUE::Geometry::FDelaunay3Connectivitystatic
HasCanonTri(const FIndex3i &CanonTri) constUE::Geometry::FDelaunay3Connectivityinline
HasDuplicateTracking() constUE::Geometry::FDelaunay3Connectivityinline
InitWithGhosts(const FIndex4i &Tet)UE::Geometry::FDelaunay3Connectivityinline
InvalidIndexUE::Geometry::FDelaunay3Connectivitystatic
IsCanon(const FIndex3i &Tri)UE::Geometry::FDelaunay3Connectivityinlinestatic
IsGhost(const FIndex3i &Tri, int32 Vertex)UE::Geometry::FDelaunay3Connectivityinlinestatic
IsGhost(const FIndex3i &Tri)UE::Geometry::FDelaunay3Connectivityinlinestatic
MarkDuplicateVertex(int32 Orig, int32 Duplicate)UE::Geometry::FDelaunay3Connectivityinline
NumHalfTris() constUE::Geometry::FDelaunay3Connectivityinline
NumTets() constUE::Geometry::FDelaunay3Connectivityinline
ToCanon(const FIndex3i &Tri)UE::Geometry::FDelaunay3Connectivityinlinestatic
TriToVertUE::Geometry::FDelaunay3Connectivityprotected