UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FHullConnectivity< RealType >::FVisiblePoints Member List

This is the complete list of members for UE::Geometry::FHullConnectivity< RealType >::FVisiblePoints, including all inherited members.

AddPt(int32 Idx, const TVector< RealType > &Pt)UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
AddPtByValue(int32 Idx, double Value)UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
GetPlaneDistance(const TVector< RealType > &Pt)UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
IndicesUE::Geometry::FHullConnectivity< RealType >::FVisiblePoints
MaxIdxUE::Geometry::FHullConnectivity< RealType >::FVisiblePoints
MaxPt()UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
MaxValueUE::Geometry::FHullConnectivity< RealType >::FVisiblePoints
Num()UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
PlaneUE::Geometry::FHullConnectivity< RealType >::FVisiblePoints
RemovePt(int32 SourcePointIdx, TFunctionRef< TVector< RealType >(int32)> GetPointFunc)UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
Reset()UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline
SetPlane(const TVector< RealType > TriPts[3])UE::Geometry::FHullConnectivity< RealType >::FVisiblePointsinline