UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::FMeshIndexMappings Member List

This is the complete list of members for UE::Geometry::FMeshIndexMappings, including all inherited members.

ColorMapUE::Geometry::FMeshIndexMappingsprotected
ContainsColor(int FromID) constUE::Geometry::FMeshIndexMappingsinline
ContainsGroup(int FromID) constUE::Geometry::FMeshIndexMappingsinline
ContainsNormal(int NormalLayer, int FromID) constUE::Geometry::FMeshIndexMappingsinline
ContainsTriangle(int FromID) constUE::Geometry::FMeshIndexMappingsinline
ContainsUV(int UVLayer, int FromID) constUE::Geometry::FMeshIndexMappingsinline
ContainsVertex(int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetColorMap()UE::Geometry::FMeshIndexMappingsinline
GetColorMap() constUE::Geometry::FMeshIndexMappingsinline
GetGroupMap()UE::Geometry::FMeshIndexMappingsinline
GetGroupMap() constUE::Geometry::FMeshIndexMappingsinline
GetNewColor(int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNewGroup(int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNewNormal(int NormalLayer, int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNewTriangle(int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNewUV(int UVLayer, int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNewVertex(int FromID) constUE::Geometry::FMeshIndexMappingsinline
GetNormalMap(int NormalLayer)UE::Geometry::FMeshIndexMappingsinline
GetNormalMap(int NormalLayer) constUE::Geometry::FMeshIndexMappingsinline
GetTriangleMap()UE::Geometry::FMeshIndexMappingsinline
GetTriangleMap() constUE::Geometry::FMeshIndexMappingsinline
GetUVMap(int UVLayer)UE::Geometry::FMeshIndexMappingsinline
GetUVMap(int UVLayer) constUE::Geometry::FMeshIndexMappingsinline
GetVertexMap()UE::Geometry::FMeshIndexMappingsinline
GetVertexMap() constUE::Geometry::FMeshIndexMappingsinline
GroupMapUE::Geometry::FMeshIndexMappingsprotected
Initialize(FDynamicMesh3 *Mesh)UE::Geometry::FMeshIndexMappings
InvalidID() constUE::Geometry::FMeshIndexMappingsinline
NormalMapsUE::Geometry::FMeshIndexMappingsprotected
Reset()UE::Geometry::FMeshIndexMappingsinline
ResetTriangleMap()UE::Geometry::FMeshIndexMappingsinline
SetColor(int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
SetGroup(int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
SetNormal(int NormalLayer, int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
SetTriangle(int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
SetUV(int UVLayer, int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
SetVertex(int FromID, int ToID)UE::Geometry::FMeshIndexMappingsinline
TriangleMapUE::Geometry::FMeshIndexMappingsprotected
UVMapsUE::Geometry::FMeshIndexMappingsprotected
VertexMapUE::Geometry::FMeshIndexMappingsprotected