![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for UE::Geometry::FPriorityOrderPoints, including all inherited members.
| ComputeDescendingImportance(TArrayView< const float > ImportanceWeights) | UE::Geometry::FPriorityOrderPoints | |
| ComputeUniformSpaced(TArrayView< const FVector3d > Points, TArrayView< const float > ImportanceWeights, int32 EarlyStop=-1, int32 OffsetResFactor=4) | UE::Geometry::FPriorityOrderPoints | |
| ComputeUniformSpaced(TArrayView< const FVector3f > Points, TArrayView< const float > ImportanceWeights, int32 EarlyStop=-1, int32 OffsetResFactor=4) | UE::Geometry::FPriorityOrderPoints | |
| ComputeUniformSpaced(TArrayView< const FVector3d > Points, TArrayView< const float > ImportanceWeights, TArrayView< const float > SecondImportanceWeights, int32 EarlyStop=-1, int32 OffsetResFactor=4) | UE::Geometry::FPriorityOrderPoints | |
| ComputeUniformSpaced(TArrayView< const FVector3f > Points, TArrayView< const float > ImportanceWeights, TArrayView< const float > SecondImportanceWeights, int32 EarlyStop=-1, int32 OffsetResFactor=4) | UE::Geometry::FPriorityOrderPoints | |
| FPriorityOrderPoints(int32 SpatialLevels=10) | UE::Geometry::FPriorityOrderPoints | inline |
| Order | UE::Geometry::FPriorityOrderPoints | |
| SpatialLevels | UE::Geometry::FPriorityOrderPoints |