UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TMatrix2< RealType > Member List

This is the complete list of members for UE::Geometry::TMatrix2< RealType >, including all inherited members.

AxisScale(TVector2< RealType > Axis, RealType Scale, bool bNormalizeAxis=true)UE::Geometry::TMatrix2< RealType >inlinestatic
Determinant() constUE::Geometry::TMatrix2< RealType >inline
EpsilonEqual(const TMatrix2< RealType > &Mat2, RealType Epsilon) constUE::Geometry::TMatrix2< RealType >inline
GetAngleRad()UE::Geometry::TMatrix2< RealType >inline
Identity()UE::Geometry::TMatrix2< RealType >inlinestatic
InnerProduct(const TMatrix2< RealType > &Mat2) constUE::Geometry::TMatrix2< RealType >inline
Inverse() constUE::Geometry::TMatrix2< RealType >inline
operator()(int Row, int Col) constUE::Geometry::TMatrix2< RealType >inline
operator*(RealType Scale) constUE::Geometry::TMatrix2< RealType >inline
operator*(const TVector2< RealType > &V) constUE::Geometry::TMatrix2< RealType >inline
operator*(const TMatrix2< RealType > &Mat2) constUE::Geometry::TMatrix2< RealType >inline
operator*=(const RealType &Scalar)UE::Geometry::TMatrix2< RealType >inline
operator+(const TMatrix2< RealType > &Mat2)UE::Geometry::TMatrix2< RealType >inline
operator+=(const TMatrix2< RealType > &Mat2)UE::Geometry::TMatrix2< RealType >inline
operator-(const TMatrix2< RealType > &Mat2)UE::Geometry::TMatrix2< RealType >inline
RotationDeg(RealType AngleDeg)UE::Geometry::TMatrix2< RealType >inlinestatic
RotationRad(RealType AngleRad)UE::Geometry::TMatrix2< RealType >inlinestatic
Row0UE::Geometry::TMatrix2< RealType >
Row1UE::Geometry::TMatrix2< RealType >
TMatrix2()UE::Geometry::TMatrix2< RealType >inline
TMatrix2(RealType ConstantValue)UE::Geometry::TMatrix2< RealType >inline
TMatrix2(RealType Diag0, RealType Diag1)UE::Geometry::TMatrix2< RealType >inline
TMatrix2(const TVector2< RealType > &U, const TVector2< RealType > &V)UE::Geometry::TMatrix2< RealType >inline
TMatrix2(RealType M00, RealType M01, RealType M10, RealType M11)UE::Geometry::TMatrix2< RealType >inline
TMatrix2(const TVector2< RealType > &V1, const TVector2< RealType > &V2, bool bRows)UE::Geometry::TMatrix2< RealType >inline
Trace() constUE::Geometry::TMatrix2< RealType >inline
Transpose() constUE::Geometry::TMatrix2< RealType >inline
Zero()UE::Geometry::TMatrix2< RealType >inlinestatic