UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TTriangle2< RealType > Member List

This is the complete list of members for UE::Geometry::TTriangle2< RealType >, including all inherited members.

Area() constUE::Geometry::TTriangle2< RealType >inline
BarycentricPoint(RealType Bary0, RealType Bary1, RealType Bary2) constUE::Geometry::TTriangle2< RealType >inline
BarycentricPoint(const TVector< RealType > &BaryCoords) constUE::Geometry::TTriangle2< RealType >inline
GetBarycentricCoords(const TVector2< RealType > &Point) constUE::Geometry::TTriangle2< RealType >inline
IsInside(const TVector2< RealType > &A, const TVector2< RealType > &B, const TVector2< RealType > &C, const TVector2< RealType > &QueryPoint)UE::Geometry::TTriangle2< RealType >inlinestatic
IsInside(const TVector2< RealType > &QueryPoint) constUE::Geometry::TTriangle2< RealType >inline
IsInsideOrOn(const TVector2< RealType > &A, const TVector2< RealType > &B, const TVector2< RealType > &C, const TVector2< RealType > &QueryPoint, RealType Tolerance=(RealType) 0)UE::Geometry::TTriangle2< RealType >inlinestatic
IsInsideOrOn(const TVector2< RealType > &QueryPoint, RealType Tolerance=0) constUE::Geometry::TTriangle2< RealType >inline
IsInsideOrOn_Oriented(const TVector2< RealType > &QueryPoint, RealType Tolerance=(RealType) 0) constUE::Geometry::TTriangle2< RealType >inline
IsInsideOrOn_Oriented(const TVector2< RealType > &A, const TVector2< RealType > &B, const TVector2< RealType > &C, const TVector2< RealType > &QueryPoint, RealType Tolerance=(RealType) 0)UE::Geometry::TTriangle2< RealType >inlinestatic
SignedArea(const TVector2< RealType > &A, const TVector2< RealType > &B, const TVector2< RealType > &C)UE::Geometry::TTriangle2< RealType >inlinestatic
SignedArea() constUE::Geometry::TTriangle2< RealType >inline
TTriangle2()UE::Geometry::TTriangle2< RealType >inline
TTriangle2(const TVector2< RealType > &V0, const TVector2< RealType > &V1, const TVector2< RealType > &V2)UE::Geometry::TTriangle2< RealType >inline
TTriangle2(const TVector2< RealType > VIn[3])UE::Geometry::TTriangle2< RealType >inline
VUE::Geometry::TTriangle2< RealType >