UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FBoolPropertyTraits Member List

This is the complete list of members for UE::MovieScene::FBoolPropertyTraits, including all inherited members.

bIsCompositeUE::MovieScene::FBoolPropertyTraitsstatic
CoercePropertyValue(const FProperty &InProperty, const FSourcePropertyValue &InPropertyValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
GetObjectPropertyValue(const UObject *InObject, FBoolMetaData MetaData, const FCustomPropertyAccessor &BaseCustomAccessor, bool &OutValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
GetObjectPropertyValue(const UObject *InObject, FBoolMetaData MetaData, uint16 PropertyOffset, bool &OutValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
GetObjectPropertyValue(const UObject *InObject, FBoolMetaData MetaData, FTrackInstancePropertyBindings *PropertyBindings, bool &OutValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
GetObjectPropertyValue(const UObject *InObject, FBoolMetaData MetaData, const FName &PropertyPath, bool &OutValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
GetTrackClass(const FProperty *InProperty) constUE::MovieScene::IPropertyTraitsinlinevirtual
InitializeTrackFromProperty(UMovieSceneTrack *InTrack, const FProperty *InProperty) constUE::MovieScene::IPropertyTraitsinlinevirtual
MetaDataType typedefUE::MovieScene::FBoolPropertyTraits
SetObjectPropertyValue(UObject *InObject, FBoolMetaData MetaData, const FCustomPropertyAccessor &BaseCustomAccessor, bool InValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
SetObjectPropertyValue(UObject *InObject, FBoolMetaData MetaData, uint16 PropertyOffset, bool InValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
SetObjectPropertyValue(UObject *InObject, FBoolMetaData MetaData, FTrackInstancePropertyBindings *PropertyBindings, bool InValue)UE::MovieScene::FBoolPropertyTraitsinlinestatic
StorageType typedefUE::MovieScene::FBoolPropertyTraits
SupportsProperty(const FProperty &InProperty)UE::MovieScene::FBoolPropertyTraitsinlinestatic
UnpackChannels(bool bInValue, const FProperty &Property, FUnpackedChannelValues &OutUnpackedValues)UE::MovieScene::FBoolPropertyTraitsinlinestatic
~IPropertyTraits()UE::MovieScene::IPropertyTraitsinlinevirtual