UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FComponentRegistry Member List

This is the complete list of members for UE::MovieScene::FComponentRegistry, including all inherited members.

DestroyComponentTypeSafe(FComponentTypeID ComponentTypeID)UE::MovieScene::FComponentRegistry
DestroyComponentUnsafeFast(FComponentTypeID ComponentTypeID)UE::MovieScene::FComponentRegistry
FactoriesUE::MovieScene::FComponentRegistry
FComponentRegistry()=defaultUE::MovieScene::FComponentRegistry
FComponentRegistry(const FComponentRegistry &)=deleteUE::MovieScene::FComponentRegistry
FComponentRegistry(FComponentRegistry &&)=deleteUE::MovieScene::FComponentRegistry
GetComponentTypeChecked(FComponentTypeID ComponentTypeID) constUE::MovieScene::FComponentRegistry
GetCopyAndMigrationMask() constUE::MovieScene::FComponentRegistryinline
GetDataComponentTypes() constUE::MovieScene::FComponentRegistryinline
GetMigrationMask() constUE::MovieScene::FComponentRegistryinline
GetPreservationMask() constUE::MovieScene::FComponentRegistryinline
NewComponentType(const TCHAR *const DebugName, const FNewComponentTypeParams &Params=FNewComponentTypeParams())UE::MovieScene::FComponentRegistry
NewComponentType(TComponentTypeID< T > *Ref, const TCHAR *const DebugName, const FNewComponentTypeParams &Params=FNewComponentTypeParams())UE::MovieScene::FComponentRegistryinline
NewComponentTypeNoAddReferencedObjects(const TCHAR *const DebugName, const FNewComponentTypeParams &Params=FNewComponentTypeParams())UE::MovieScene::FComponentRegistry
NewComponentTypeNoAddReferencedObjects(TComponentTypeID< T > *Ref, const TCHAR *const DebugName, const FNewComponentTypeParams &Params=FNewComponentTypeParams())UE::MovieScene::FComponentRegistryinline
NewPropertyType(TPropertyComponents< PropertyTraits > &OutComponents, const TCHAR *DebugName)UE::MovieScene::FComponentRegistryinline
NewTag(const TCHAR *const DebugName, EComponentTypeFlags Flags=EComponentTypeFlags::None)UE::MovieScene::FComponentRegistry
operator=(const FComponentRegistry &)=deleteUE::MovieScene::FComponentRegistry
operator=(FComponentRegistry &&)=deleteUE::MovieScene::FComponentRegistry