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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::MovieScene::FEntityFactories, including all inherited members.
| ComputeChildComponents(const FComponentMask &ParentComponentMask, FComponentMask &ChildComponentMask) | UE::MovieScene::FEntityFactories | |
| ComputeMutuallyInclusiveComponents(EMutuallyInclusiveComponentType MutualTypes, FComponentMask &ComponentMask, FMutualComponentInitializers &OutInitializers) | UE::MovieScene::FEntityFactories | |
| ConditionallyDuplicateChildComponent(TComponentTypeID< ComponentType > InComponent, FComponentMask InParentComponentMask) | UE::MovieScene::FEntityFactories | inline |
| DefineChildComponent(FComponentTypeID InChildComponent) | UE::MovieScene::FEntityFactories | inline |
| DefineChildComponent(FComponentTypeID InParentComponent, FComponentTypeID InChildComponent) | UE::MovieScene::FEntityFactories | inline |
| DefineChildComponent(TComponentTypeID< ParentComponent > InParentType, TComponentTypeID< ChildComponent > InChildType, InitializerCallback &&InInitializer) | UE::MovieScene::FEntityFactories | inline |
| DefineChildComponent(TInlineValue< FChildEntityInitializer > &&InInitializer) | UE::MovieScene::FEntityFactories | |
| DefineComplexInclusiveComponents(const FComplexInclusivityFilter &InFilter, FComponentTypeID InComponent) | UE::MovieScene::FEntityFactories | |
| DefineComplexInclusiveComponents(const FComplexInclusivityFilter &InFilter, std::initializer_list< FComponentTypeID > InComponents, FMutuallyInclusiveComponentParams &&Params) | UE::MovieScene::FEntityFactories | |
| DefineMutuallyInclusiveComponent(FComponentTypeID InComponentA, FComponentTypeID InComponentB) | UE::MovieScene::FEntityFactories | inline |
| DefineMutuallyInclusiveComponents(FComponentTypeID InComponentA, std::initializer_list< FComponentTypeID > InMutualComponents) | UE::MovieScene::FEntityFactories | |
| DefineMutuallyInclusiveComponents(FComponentTypeID InComponentA, std::initializer_list< FComponentTypeID > InMutualComponents, FMutuallyInclusiveComponentParams &&Params) | UE::MovieScene::FEntityFactories | |
| DuplicateChildComponent(TComponentTypeID< ComponentType > InComponent) | UE::MovieScene::FEntityFactories | inline |
| RunInitializers(const FComponentMask &ParentType, const FComponentMask &ChildType, const FEntityAllocation *ParentAllocation, TArrayView< const int32 > ParentAllocationOffsets, const FEntityRange &InChildEntityRange) | UE::MovieScene::FEntityFactories |