| AddDynamicType(const TDynamicVariantTraitsBase< StorageType > &Variant) | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| bIsComposite | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | static |
| CoercePropertyValue(const FProperty &InProperty, const FSourcePropertyValue &InPropertyValue) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| CombineComposites(FVariantPropertyTypeIndex VariantTypeIndex, T &&... InComposites) | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinestatic |
| ComputeVariantIndex(const FProperty &InProperty, FVariantPropertyTypeIndex &OutTypeIndex) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| DynamicTraits | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| GetObjectPropertyValue(const UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, uint16 PropertyOffset, StorageType &OutValue) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| GetObjectPropertyValue(const UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, FTrackInstancePropertyBindings *PropertyBindings, StorageType &OutValue) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| GetObjectPropertyValue(const UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, const FCustomPropertyAccessor &BaseCustomAccessor, StorageType &OutValue) | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinestatic |
| GetTrackClass(const FProperty *InProperty) const override | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinevirtual |
| InitializeTrackFromProperty(UMovieSceneTrack *InTrack, const FProperty *InProperty) const override | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinevirtual |
| MakeHandler() | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinestatic |
| MetaDataType typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| NeedsMetaData() const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| PublicMetaData typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| SetObjectPropertyValue(UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, uint16 PropertyOffset, StorageTypeParam InValue) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| SetObjectPropertyValue(UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, FTrackInstancePropertyBindings *PropertyBindings, StorageTypeParam InValue) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| SetObjectPropertyValue(UObject *InObject, FVariantPropertyTypeIndex VariantTypeIndex, const FCustomPropertyAccessor &BaseCustomAccessor, StorageTypeParam InValue) | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinestatic |
| StaticTraits typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| StorageType typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| StorageTypeParam typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| SupportsProperty(const FProperty &InProperty) const | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inline |
| TraitsType typedef | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | |
| UnpackChannels(const InMemoryType &Value, const FProperty &Property, FUnpackedChannelValues &OutUnpackedValues) | UE::MovieScene::TDynamicVariantPropertyTraits< InMemoryType, UObjectPropertyTypes > | inlinestatic |
| ~IPropertyTraits() | UE::MovieScene::IPropertyTraits | inlinevirtual |