UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FFieldPathForNetSerializer Member List

This is the complete list of members for UE::Net::FFieldPathForNetSerializer, including all inherited members.

ClearCachedField()UE::Net::FFieldPathForNetSerializerinline
FFieldPath::ClearCachedField() constFFieldPathinlineprotected
EPathResolveType enum nameFFieldPathprotected
FFieldPath()=defaultFFieldPath
FFieldPath(FField *InField)FFieldPathinline
Generate(FField *InField)FFieldPath
Generate(const TCHAR *InFieldPathString)FFieldPath
GetPath() constUE::Net::FFieldPathForNetSerializerinline
GetResolvedOwner() constUE::Net::FFieldPathForNetSerializerinline
GetTyped(FFieldClass *ExpectedType, UStruct *InCurrentStruct=nullptr) constFFieldPathinline
IsPathToFieldEmpty() constFFieldPathinline
IsStale() constFFieldPathinline
NeedsResolving() constFFieldPathinlineprotected
operator!=(const FFieldPath &InOther) constFFieldPathinline
operator==(const FFieldPath &InOther) constFFieldPathinline
PathFFieldPathprotected
Reset()FFieldPathinline
ResolvedFieldFFieldPathmutableprotected
ResolvedOwnerFFieldPathmutableprotected
ResolveField(FFieldClass *ExpectedClass=FField::StaticClass(), UStruct *InCurrentStruct=nullptr, EPathResolveType InResolveType=FFieldPath::UseStructIfOuterNotFound) constFFieldPathinline
SetPath(const TArray< FName > &InPath)UE::Net::FFieldPathForNetSerializerinline
SetResolvedOwner(const TWeakObjectPtr< UStruct > &InResolvedOwner)UE::Net::FFieldPathForNetSerializerinline
ToString() constFFieldPath
TryToResolvePath(UStruct *InCurrentStruct, EPathResolveType InResolveType=FFieldPath::UseStructIfOuterNotFound) constFFieldPath
UseStructAlways enum valueFFieldPathprotected
UseStructIfOuterNotFound enum valueFFieldPathprotected