UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FReplicationProtocolOperations Member List

This is the complete list of members for UE::Net::FReplicationProtocolOperations, including all inherited members.

Deserialize(FNetSerializationContext &Context, uint8 *RESTRICT DstObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
DeserializeInitialStateWithMask(FNetSerializationContext &Context, uint32 *DstChangeMaskData, uint8 *RESTRICT DstObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
DeserializeWithMask(FNetSerializationContext &Context, uint32 *DstChangeMaskData, uint8 *RESTRICT DstObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
DeserializeWithMaskDelta(FNetSerializationContext &Context, uint32 *DstChangeMaskData, uint8 *RESTRICT DstObjectStateBuffer, const uint8 *RESTRICT PrevObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
FreeDynamicState(FNetSerializationContext &Context, uint8 *RESTRICT SrcObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
InitializeFromDefaultState(FNetSerializationContext &Context, uint8 *RESTRICT StateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
IsEqualQuantizedState(FNetSerializationContext &Context, const uint8 *RESTRICT Source0, const uint8 *RESTRICT Source1, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
Serialize(FNetSerializationContext &Context, const uint8 *RESTRICT SrcObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
SerializeInitialStateWithMask(FNetSerializationContext &Context, const uint32 *ChangeMaskData, const uint8 *RESTRICT SrcObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
SerializeWithMask(FNetSerializationContext &Context, const uint32 *ChangeMaskData, const uint8 *RESTRICT SrcObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic
SerializeWithMaskDelta(FNetSerializationContext &Context, const uint32 *ChangeMaskData, const uint8 *RESTRICT SrcObjectStateBuffer, const uint8 *RESTRICT PrevObjectStateBuffer, const FReplicationProtocol *Protocol)UE::Net::FReplicationProtocolOperationsstatic