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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Net::FReplicationStateOperations, including all inherited members.
| ApplyStruct(FNetSerializationContext &Context, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcExternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| Dequantize(FNetSerializationContext &Context, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| DequantizeWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, uint8 *RESTRICT DstExternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| Deserialize(FNetSerializationContext &Context, uint8 *RESTRICT DstInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| DeserializeDelta(FNetSerializationContext &Context, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT PrevInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| DeserializeDeltaWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT PrevInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| DeserializeWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, uint8 *RESTRICT DstInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| FreeDynamicState(FNetSerializationContext &Context, uint8 *RESTRICT StateInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| IsEqualQuantizedState(FNetSerializationContext &Context, const uint8 *RESTRICT Source0, const uint8 *RESTRICT Source1, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| OutputDefaultStateMembersHashToString(UReplicationSystem *ReplicationSystem, FStringBuilderBase &StringBuilder, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| Quantize(FNetSerializationContext &Context, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT SrcExternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| QuantizeWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT SrcExternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| Serialize(FNetSerializationContext &Context, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| SerializeDelta(FNetSerializationContext &Context, const uint8 *RESTRICT SrcInternalBuffer, const uint8 *RESTRICT PrevInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| SerializeDeltaWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, const uint8 *RESTRICT SrcInternalBuffer, const uint8 *RESTRICT PrevInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| SerializeWithMask(FNetSerializationContext &Context, const FNetBitArrayView &ChangeMask, const uint32 ChangeMaskOffset, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |
| Validate(FNetSerializationContext &Context, const uint8 *RESTRICT SrcExternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::FReplicationStateOperations | static |