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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for UE::Net::Private::FReplicationStateOperationsInternal, including all inherited members.
| CloneDynamicState(FNetSerializationContext &Context, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |
| CloneQuantizedState(FNetSerializationContext &Context, uint8 *RESTRICT DstInternalBuffer, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |
| CollectReferences(FNetSerializationContext &Context, FNetReferenceCollector &Collector, const FNetSerializerChangeMaskParam &OuterChangeMaskInfo, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |
| CollectReferencesWithMask(FNetSerializationContext &Context, FNetReferenceCollector &Collector, const uint32 ChangeMaskOffset, const uint8 *RESTRICT SrcInternalBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |
| FreeDynamicState(FNetSerializationContext &Context, uint8 *ObjectStateBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |
| FreeDynamicState(uint8 *ObjectStateBuffer, const FReplicationStateDescriptor *Descriptor) | UE::Net::Private::FReplicationStateOperationsInternal | static |