![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for UE::UniversalObjectLocator::FRegistry, including all inherited members.
| AddReferencedObjects(FReferenceCollector &Collector) override | UE::UniversalObjectLocator::FRegistry | virtual |
| EFlags enum name | FGCObject | |
| FGCObject() | FGCObject | inline |
| FGCObject(const FGCObject &Other) | FGCObject | inline |
| FGCObject(FGCObject &&Other) | FGCObject | inline |
| FGCObject(EFlags Flags) | FGCObject | inlineexplicit |
| FindFragmentType(FName ID) const | UE::UniversalObjectLocator::FRegistry | |
| FragmentTypes | UE::UniversalObjectLocator::FRegistry | |
| Get() | UE::UniversalObjectLocator::FRegistry | static |
| GetReferencerName() const override | UE::UniversalObjectLocator::FRegistry | virtual |
| GetReferencerPropertyName(UObject *Object, FString &OutPropertyName) const | FGCObject | inlinevirtual |
| GGCObjectReferencer | FGCObject | static |
| operator=(const FGCObject &) | FGCObject | inline |
| operator=(FGCObject &&) | FGCObject | inline |
| ParameterTypes | UE::UniversalObjectLocator::FRegistry | |
| RegisterGCObject() | FGCObject | |
| StaticInit() | FGCObject | static |
| UnregisterGCObject() | FGCObject | |
| ~FGCObject() | FGCObject | inlinevirtual |