UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AISenseEvent_Damage.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "AISenseEvent_Damage.generated.h"
10
11UCLASS(MinimalAPI)
13{
15
16public:
17 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Sense")
19
20 AIMODULE_API virtual FAISenseID GetSenseID() const override;
21
22 inline FAIDamageEvent GetDamageEvent()
23 {
24 Event.Compile();
25 return Event;
26 }
27};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AISenseEvent_Damage.h:13
Definition AISenseEvent.h:14
Definition AISense_Damage.h:15
AIMODULE_API void Compile()
Definition AISense_Damage.cpp:27