8#include "AISense_Touch.generated.h"
53 UFUNCTION(BlueprintCallable, Category =
"AI|Perception", meta = (WorldContext =
"WorldContextObject"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition AIPerceptionListenerInterface.h:19
Definition UnrealString.h.inl:34
Definition AISenseConfig_Touch.h:14
Definition AISense_Touch.h:44
TMap< FPerceptionListenerID, FDigestedTouchProperties > DigestedProperties
Definition AISense_Touch.h:65
Definition AISense_Touch.h:16
Definition GenericTeamAgentInterface.h:24
static AIMODULE_API FGenericTeamId GetTeamIdentifier(const AActor *TeamMember)
Definition AIInterfaces.cpp:14
Definition AIPerceptionTypes.h:247
Definition ObjectPtr.h:488
Definition AISense_Touch.h:59
uint8 AffiliationFlags
Definition AISense_Touch.h:60